Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-16 08:02:36 +00:00
Code Issues Projects Releases Wiki Activity
240 Commits 6 Branches 2 Tags
d3603947cc663d8a9bcb5890ff72f849d38dbf3e
Commit Graph

10 Commits

Author SHA1 Message Date
Cyberarm
a078645b94 Refreshed a few menus, stubbed Settings menu 2020-05-05 10:46:23 -05:00
Cyberarm
fd3785cdcd Updated menus, added background to Tools 2020-05-04 11:13:51 -05:00
Cyberarm
face4b092a Added boot screen, added logo 2020-05-03 23:25:33 -05:00
Cyberarm
87fcc3a05c Fixed lighting artifacts caused by untransformed normals, added 'Scene' for holding objects for rendering, added turn table models to menus using a scene, misc other changes. 2020-03-23 11:48:44 -05:00
Cyberarm
eb1bfe204b Added Asset Viewer 2020-01-30 15:30:58 -06:00
Cyberarm
c1b5e72d7d Added a proper cursor, game pause menu now has a transparent background (Game is drawn behind menu) 2020-01-28 23:17:25 -06:00
Cyberarm
46cffa293e Added more menus; stub for settings, basic pause menu, fixes for multiple Game inits 2020-01-28 19:59:42 -06:00
Cyberarm
40d1105fb8 Moved collision/physics information into manifest, made real mouse cursor always invisible and use 'virtual' cursor when needed. 2019-09-28 13:29:21 -05:00
Cyberarm
42191729ae Added models for: Power Plant, Information Panel, Purchase Terminal, and Door. Updated War Factory model. added .svg files. misc. 2019-09-24 15:34:09 -05:00
Cyberarm
80576a211a Moved menu files to be under /ui directory, added support for commands to Console! 2019-08-07 15:36:45 -05:00
Powered by Gitea Version: 1.25.1 Page: 90ms Template: 18ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API