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578c00673d
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Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes.
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2020-03-24 09:51:20 -05:00 |
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f72008369d
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Updated PowerPlant and Alternate Tank models to be correctly orientated (x side to side, y back to front)
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2019-09-26 12:23:02 -05:00 |
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b6d7a6ebdb
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Implemented event system, Implemented initial bit of scripting system, Stubbed component system. Entities can now use the scripting system to place their 'decorations'
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2019-09-26 12:13:08 -05:00 |
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eb7a7fc6d6
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Added protype scripts for Alternate Tank and Power Plant, changed naming convention of assets to: package -> name instead of: package -> model
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2019-09-25 22:01:03 -05:00 |
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19f5a0cd9c
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Added Alternate Tank, go back to using glScalef for scaling models until shader based rendering is implemented, improved Map handling of scaling.
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2019-09-25 20:59:19 -05:00 |
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