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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
Code Issues Projects Releases Wiki Activity
229 Commits 6 Branches 2 Tags
fd3785cdcddfcc12c84a39bccfef5b598fcbce2c
Commit Graph

9 Commits

Author SHA1 Message Date
Cyberarm
fd3785cdcd Updated menus, added background to Tools 2020-05-04 11:13:51 -05:00
Cyberarm
face4b092a Added boot screen, added logo 2020-05-03 23:25:33 -05:00
Cyberarm
87fcc3a05c Fixed lighting artifacts caused by untransformed normals, added 'Scene' for holding objects for rendering, added turn table models to menus using a scene, misc other changes. 2020-03-23 11:48:44 -05:00
Cyberarm
eb1bfe204b Added Asset Viewer 2020-01-30 15:30:58 -06:00
Cyberarm
c1b5e72d7d Added a proper cursor, game pause menu now has a transparent background (Game is drawn behind menu) 2020-01-28 23:17:25 -06:00
Cyberarm
46cffa293e Added more menus; stub for settings, basic pause menu, fixes for multiple Game inits 2020-01-28 19:59:42 -06:00
Cyberarm
40d1105fb8 Moved collision/physics information into manifest, made real mouse cursor always invisible and use 'virtual' cursor when needed. 2019-09-28 13:29:21 -05:00
Cyberarm
42191729ae Added models for: Power Plant, Information Panel, Purchase Terminal, and Door. Updated War Factory model. added .svg files. misc. 2019-09-24 15:34:09 -05:00
Cyberarm
80576a211a Moved menu files to be under /ui directory, added support for commands to Console! 2019-08-07 15:36:45 -05:00
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