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1 Commits
map_editor
...
networking
| Author | SHA1 | Date | |
|---|---|---|---|
| c18309614f |
1
Gemfile
1
Gemfile
@@ -2,6 +2,7 @@ source "https://rubygems.org"
|
||||
gem "opengl-bindings", require: "opengl"
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gem "cyberarm_engine", git: "https://github.com/cyberarm/cyberarm_engine"
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gem "nokogiri", ">= 1.11.0.rc1"
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gem "async-websocket"
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group(:packaging) do
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gem "ocra"
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15
Gemfile.lock
15
Gemfile.lock
@@ -1,23 +1,22 @@
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GIT
|
||||
remote: https://github.com/cyberarm/cyberarm_engine
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revision: 4055f645f3446c61f57ad1c7748284106c1516ff
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revision: d8551c7428da98bb7da76c138e5fbde50ef0137f
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specs:
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cyberarm_engine (0.13.1)
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gosu (~> 0.15.0)
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gosu_more_drawables (~> 0.3)
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GEM
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remote: https://rubygems.org/
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specs:
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gosu (0.15.1)
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gosu (0.15.1-x64-mingw32)
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gosu_more_drawables (0.3.0)
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mini_portile2 (2.5.0)
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nokogiri (1.11.0.rc2)
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mini_portile2 (~> 2.5.0)
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nokogiri (1.11.0.rc2-x64-mingw32)
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mini_portile2 (2.4.0)
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nokogiri (1.11.0.rc1)
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mini_portile2 (~> 2.4.0)
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nokogiri (1.11.0.rc1-x64-mingw32)
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mini_portile2 (~> 2.4.0)
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ocra (1.3.11)
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opengl-bindings (1.6.10)
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opengl-bindings (1.6.9)
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PLATFORMS
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ruby
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16
i-mic-fps-server.rb
Normal file
16
i-mic-fps-server.rb
Normal file
@@ -0,0 +1,16 @@
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require "async/websocket"
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require_relative "lib/networking/director"
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require_relative "lib/networking/packet_handler"
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require_relative "lib/networking/server"
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require_relative "lib/networking/client"
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require_relative "lib/networking/backends/memory_server"
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require_relative "lib/networking/backends/memory_connection"
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director = IMICFPS::Networking::Director.new(mode: :server, hostname: "0.0.0.0", port: 56789, interface: IMICFPS::Networking::MemoryServer)
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director.define_singleton_method(:tick) do |dt|
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puts "Ticked: #{dt}"
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end
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director.run.join
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10
i-mic-fps.rb
10
i-mic-fps.rb
@@ -106,7 +106,15 @@ require_relative "lib/scenes/turn_table"
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require_relative "lib/crosshair"
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require_relative "lib/demo"
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require_relative "lib/overlay"
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require_relative "lib/networking/director"
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require_relative "lib/networking/packet_handler"
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require_relative "lib/networking/client"
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require_relative "lib/networking/server"
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require_relative "lib/networking/connection"
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require_relative "lib/networking/backends/memory_server"
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require_relative "lib/networking/backends/memory_connection"
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require_relative "lib/window"
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require_relative "lib/tools/asset_viewer"
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10
lib/map.rb
10
lib/map.rb
@@ -14,6 +14,7 @@ class IMICFPS
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@lights = []
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@collision_manager = CollisionManager.new(map: self)
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@renderer = window.renderer
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Publisher.new
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end
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@@ -31,12 +32,6 @@ class IMICFPS
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end
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add_entity(Player.new(spawnpoint: @map_parser.spawnpoints.sample, manifest: Manifest.new(package: "base", name: "character")))
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# Default lights if non are defined
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if @map_parser.lights.size == 0
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add_light(Light.new(id: available_light, position: Vector.new(30, 10.0, 30)))
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add_light(Light.new(id: available_light, position: Vector.new(0, 100, 0), diffuse: Color.new(1.0, 0.5, 0.1)))
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end
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end
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def data
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@@ -53,7 +48,7 @@ class IMICFPS
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) # clear the screen and the depth buffer
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gl_error?
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window.renderer.draw(camera, @lights, @entities)
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@renderer.draw(camera, @lights, @entities)
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end
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end
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@@ -61,7 +56,6 @@ class IMICFPS
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@collision_manager.update
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@entities.each(&:update)
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# @lights.each(&:update)
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end
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end
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end
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6
lib/networking/backends/memory_connection.rb
Normal file
6
lib/networking/backends/memory_connection.rb
Normal file
@@ -0,0 +1,6 @@
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class IMICFPS
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module Networking
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class MemoryConnection < Connection
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end
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end
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end
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6
lib/networking/backends/memory_server.rb
Normal file
6
lib/networking/backends/memory_server.rb
Normal file
@@ -0,0 +1,6 @@
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class IMICFPS
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module Networking
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class MemoryServer < Server
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end
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end
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end
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18
lib/networking/client.rb
Normal file
18
lib/networking/client.rb
Normal file
@@ -0,0 +1,18 @@
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class IMICFPS
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module Networking
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class Client
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def initialize(socket:)
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@socket = socket
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end
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def read
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end
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def write
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end
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def close
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end
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end
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end
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end
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14
lib/networking/connection.rb
Normal file
14
lib/networking/connection.rb
Normal file
@@ -0,0 +1,14 @@
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class IMICFPS
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module Networking
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class Connection
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def initialize(hostname:, port:)
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end
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def connect
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end
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def close
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end
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end
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end
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end
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61
lib/networking/director.rb
Normal file
61
lib/networking/director.rb
Normal file
@@ -0,0 +1,61 @@
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class IMICFPS
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module Networking
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class Director
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attr_reader :mode, :hostname, :port, :tick_rate, :storage
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def initialize(mode:, hostname:, port:, interface:, state: nil, tick_rate: 2)
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@mode = mode
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@hostname = hostname
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@port = port
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@state = state
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@tick_rate = (1000.0 / tick_rate) / 1000.0
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case @mode
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when :server
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@server = interface.new(hostname: @hostname, port: @port)
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when :connection
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@connection = interface.new(hostname: @hostname, port: @port)
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when :memory
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@server = interface[:server].new(hostname: @hostname, port: @port)
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@connection = interface[:connection].new(hostname: @hostname, port: @port)
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else
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raise ArgumentError, "Expected mode to be :server, :connection, or :memory, not #{mode.inspect}"
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end
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@last_tick_time = milliseconds
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@directing = true
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@storage = {}
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end
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def run
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Thread.start do |thread|
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while(@directing)
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dt = milliseconds - @last_tick_time
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tick(dt)
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@server.update if @server
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@connection.update if @connection
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@last_tick_time = milliseconds
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sleep(@tick_rate)
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end
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end
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end
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def tick(dt)
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end
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def shutdown
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@directing = false
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@clients.each(&:close)
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@server.update if @server
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@connection.update if @connection
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end
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def milliseconds
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Process.clock_gettime(Process::CLOCK_MONOTONIC)
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end
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end
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end
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end
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11
lib/networking/events.rb
Normal file
11
lib/networking/events.rb
Normal file
@@ -0,0 +1,11 @@
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class IMICFPS
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module Networking
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module Events
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def on_connect(client)
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end
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def on_disconnect(client)
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end
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end
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end
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end
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18
lib/networking/packet.rb
Normal file
18
lib/networking/packet.rb
Normal file
@@ -0,0 +1,18 @@
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class IMICFPS
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module Networking
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class Packet
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def initialize(type:, payload:)
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end
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def self.encode(packet)
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"#{packet.type}|#{packet.payload}"
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end
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def self.decode(string)
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split = string.split("|")
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Packet.new(split.first, split.last)
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end
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end
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end
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end
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6
lib/networking/packet_handler.rb
Normal file
6
lib/networking/packet_handler.rb
Normal file
@@ -0,0 +1,6 @@
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class IMICFPS
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module Networking
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class PacketHandler
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end
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end
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end
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26
lib/networking/server.rb
Normal file
26
lib/networking/server.rb
Normal file
@@ -0,0 +1,26 @@
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class IMICFPS
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module Networking
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MAX_CLIENTS = 32
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class Server
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attr_reader :hostname, :port, :max_clients, :clients
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def initialize(hostname:, port:, max_clients: MAX_CLIENTS)
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@hostname = hostname
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@port = port
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@max_clients = max_clients
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@clients = []
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@socket = nil
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end
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def bind
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end
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def broadcast(packet)
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end
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def close
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end
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end
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end
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end
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@@ -1,59 +0,0 @@
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class IMICFPS
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class Overlay
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include CommonMethods
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Slot = Struct.new(:value, :width)
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def initialize
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@text = CyberarmEngine::Text.new("", x: 3, y: 3, shadow_color: Gosu::Color::BLACK)
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@slots = []
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@space_width = @text.textobject.text_width(" ")
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end
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def draw
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return if @text.text.empty?
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width = @text.width + 8
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Gosu.draw_rect(0, 0, width, (@text.height + 4), Gosu::Color.rgba(0, 0, 0, 100))
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Gosu.draw_rect(2, 2, width - 4, (@text.height + 4) - 4, Gosu::Color.rgba(100, 100, 100, 100))
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@text.draw
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end
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|
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def update
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rebuild_slots
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end
|
||||
|
||||
def rebuild_slots
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@slots.clear
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||||
|
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if window.config.get(:options, :fps)
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create_slot "FPS: #{Gosu.fps}"
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create_slot "Frame time: #{Gosu.milliseconds - window.delta_time}ms" if window.config.get(:debug_options, :stats)
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end
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|
||||
if window.config.get(:debug_options, :stats)
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create_slot "Vertices: #{formatted_number(window.number_of_vertices)}"
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create_slot "Face: #{formatted_number(window.number_of_vertices / 3)}"
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end
|
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|
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if window.config.get(:debug_options, :boundingboxes)
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create_slot "Boundingboxes: #{window.config.get(:debug_options, :boundingboxes) ? 'On' : 'Off'}"
|
||||
end
|
||||
|
||||
if window.config.get(:debug_options, :wireframe)
|
||||
create_slot "Wireframes: #{window.config.get(:debug_options, :wireframe) ? 'On' : 'Off'}"
|
||||
end
|
||||
|
||||
@text.text = ""
|
||||
@slots.each_with_index do |slot, i|
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||||
@text.text += "#{slot.value} <c=ff000000>•</c> " unless i == @slots.size - 1
|
||||
@text.text += "#{slot.value}" if i == @slots.size - 1
|
||||
end
|
||||
end
|
||||
|
||||
def create_slot(string)
|
||||
@slots << Slot.new(string, @text.textobject.text_width(string))
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -155,7 +155,6 @@ class IMICFPS
|
||||
end
|
||||
|
||||
if window.config.get(:debug_options, :wireframe)
|
||||
glLineWidth(2)
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE)
|
||||
Shader.active_shader.uniform_boolean("disableLighting", true)
|
||||
|
||||
@@ -164,7 +163,6 @@ class IMICFPS
|
||||
|
||||
Shader.active_shader.uniform_boolean("disableLighting", false)
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL)
|
||||
glLineWidth(1)
|
||||
end
|
||||
|
||||
glDrawArrays(GL_TRIANGLES, 0, model.faces.count * 3)
|
||||
|
||||
@@ -9,10 +9,11 @@ class IMICFPS
|
||||
@player = @map.find_entity_by(name: "character")
|
||||
@camera = Camera.new(position: @player.position.clone)
|
||||
@camera.attach_to(@player)
|
||||
@director = Networking::Director.new(mode: :memory, hostname: "i-mic.rubyclan.org", port: 56789, interface: { server: Networking::MemoryServer, connection: Networking::MemoryConnection }, state: self)
|
||||
|
||||
@crosshair = Crosshair.new
|
||||
|
||||
@text = Text.new("Pending...", x: 10, y: 22, z: 1, size: 18, font: "DejaVu Sans", shadow_color: Gosu::Color::BLACK)
|
||||
@text = Text.new("Pending...", x: 10, y: 10, z: 1, size: 18, font: "DejaVu Sans", shadow_color: Gosu::Color::BLACK)
|
||||
|
||||
if ARGV.join.include?("--playdemo")
|
||||
@demo = Demo.new(camera: @camera, player: @player, demo: "./demo.dat", mode: :play) if File.exist?("./demo.dat")
|
||||
@@ -39,14 +40,19 @@ class IMICFPS
|
||||
control_player
|
||||
|
||||
@camera.update
|
||||
@director.tick(window.dt)
|
||||
|
||||
if window.config.get(:debug_options, :stats)
|
||||
@text.text = update_text
|
||||
elsif window.config.get(:options, :fps)
|
||||
@text.text = "FPS: #{Gosu.fps}"
|
||||
else
|
||||
@text.text = ""
|
||||
end
|
||||
|
||||
@demo.update if @demo
|
||||
|
||||
window.number_of_vertices = 0
|
||||
end
|
||||
|
||||
def update_text
|
||||
@@ -62,6 +68,10 @@ Camera Field Of View: #{@camera.field_of_view}
|
||||
Camera Mouse Sesitivity: #{@camera.mouse_sensitivity}
|
||||
|
||||
#{if @camera.entity then "Actor X: #{@camera.entity.position.x.round(2)} Y: #{@camera.entity.position.y.round(2)} Z: #{@camera.entity.position.z.round(2)}";end}
|
||||
Last Frame: #{Gosu.milliseconds - window.delta_time}ms (#{Gosu.fps} fps)
|
||||
|
||||
Vertices: #{formatted_number(window.number_of_vertices)}
|
||||
Faces: #{formatted_number(window.number_of_vertices/3)}
|
||||
eos
|
||||
end
|
||||
|
||||
|
||||
@@ -2,13 +2,7 @@ class IMICFPS
|
||||
class LoadingState < Menu
|
||||
def setup
|
||||
window.needs_cursor = false
|
||||
if @options[:map_file]
|
||||
@map_parser = MapParser.new(map_file: @options[:map_file])
|
||||
elsif @options[:map_parser]
|
||||
@map_parser = @options[:map_parser]
|
||||
else
|
||||
raise "Unable to load map, missing :map_file or :map_parser"
|
||||
end
|
||||
|
||||
title "I-MIC FPS"
|
||||
@subheading = Text.new("Loading Map: #{@map_parser.metadata.name}", y: 100, size: 50, alignment: :center)
|
||||
|
||||
@@ -31,6 +31,7 @@ class IMICFPS
|
||||
@lights << @light
|
||||
|
||||
@camera = Camera.new(position: Vector.new(0, 1.5, 5), orientation: Vector.forward)
|
||||
@renderer = Renderer.new
|
||||
|
||||
label @manifest.name, text_size: 50
|
||||
label @manifest.model
|
||||
@@ -54,7 +55,7 @@ class IMICFPS
|
||||
)
|
||||
|
||||
Gosu.gl do
|
||||
window.renderer.draw(@camera, [@light], @map.entities)
|
||||
@renderer.draw(@camera, [@light], @map.entities)
|
||||
end
|
||||
|
||||
@crosshair.draw
|
||||
|
||||
@@ -1,2 +1 @@
|
||||
require_relative "map_editor/lib/main_menu"
|
||||
require_relative "map_editor/lib/editor"
|
||||
@@ -1,59 +0,0 @@
|
||||
class IMICFPS
|
||||
class MapEditorTool
|
||||
class Editor < CyberarmEngine::GuiState
|
||||
|
||||
attr_reader :map
|
||||
def setup
|
||||
# TODO: Move everything required for a playable game map
|
||||
# in to a Scene or Scene3D container object
|
||||
# and refactor Game to use it.
|
||||
Publisher.new
|
||||
@map = Map.new( map_parser: @options[:map_parser] )
|
||||
@camera = Camera.new( position: Vector.new )
|
||||
@crosshair = Crosshair.new
|
||||
|
||||
@map.setup
|
||||
end
|
||||
|
||||
def draw
|
||||
super
|
||||
@map.render(@camera)
|
||||
@crosshair.draw
|
||||
end
|
||||
|
||||
def update
|
||||
super
|
||||
Publisher.instance.publish(:tick, Gosu.milliseconds - window.delta_time)
|
||||
@map.update
|
||||
@camera.update
|
||||
end
|
||||
|
||||
def button_down(id)
|
||||
if id == Gosu::KB_ESCAPE
|
||||
# TODO: Use Editor specific menu
|
||||
push_state(GamePauseMenu)
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
InputMapper.keydown(id)
|
||||
Publisher.instance.publish(:button_down, nil, id)
|
||||
|
||||
@map.entities.each do |entity|
|
||||
entity.button_down(id) if defined?(entity.button_down)
|
||||
end
|
||||
end
|
||||
|
||||
def button_up(id)
|
||||
InputMapper.keyup(id)
|
||||
Publisher.instance.publish(:button_up, nil, id)
|
||||
|
||||
@map.entities.each do |entity|
|
||||
entity.button_up(id) if defined?(entity.button_up)
|
||||
end
|
||||
|
||||
@camera.button_up(id)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -29,7 +29,7 @@ class IMICFPS
|
||||
flow(margin: 10) do
|
||||
@maps.each do |map|
|
||||
button map.metadata.name do
|
||||
push_state(LoadingState, map_parser: map, forward: Editor)
|
||||
# push_state(TurnTable, manifest: manifest)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -16,7 +16,7 @@ class IMICFPS
|
||||
push_state(ExtrasMenu)
|
||||
end
|
||||
|
||||
link "Exit Game" do
|
||||
link "Exit" do
|
||||
window.close
|
||||
end
|
||||
|
||||
|
||||
@@ -26,7 +26,6 @@ class IMICFPS
|
||||
@renderer = Renderer.new
|
||||
@renderer.preload_default_shaders
|
||||
@scene = TurnTableScene.new
|
||||
@overlay = Overlay.new
|
||||
|
||||
@canvas_size = Vector.new(self.width, self.height)
|
||||
|
||||
@@ -47,7 +46,6 @@ class IMICFPS
|
||||
super
|
||||
|
||||
@console.draw if @show_console
|
||||
@overlay.draw
|
||||
draw_cursor if needs_cursor
|
||||
|
||||
_canvas_size = Vector.new(self.width, self.height)
|
||||
@@ -67,9 +65,6 @@ class IMICFPS
|
||||
super
|
||||
|
||||
@console.update if @show_console
|
||||
@overlay.update
|
||||
|
||||
@number_of_vertices = 0
|
||||
@delta_time = Gosu.milliseconds
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user