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https://github.com/cyberarm/i-mic-fps.git
synced 2025-12-15 07:32:35 +00:00
Use a bullet symbol for Overlay spacer
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@@ -47,7 +47,7 @@ class IMICFPS
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@text.text = ""
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@slots.each_with_index do |slot, i|
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@text.text += "#{slot.value} <c=ff000000>|</c> " unless i == @slots.size - 1
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@text.text += "#{slot.value} <c=ff000000>•</c> " unless i == @slots.size - 1
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@text.text += "#{slot.value}" if i == @slots.size - 1
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end
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end
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@@ -5,7 +5,7 @@ class IMICFPS
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attr_reader :map
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def setup
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# TODO: Move everything required for a playable game map
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# in a Scene or Scene3D container object
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# in to a Scene or Scene3D container object
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# and refactor Game to use it.
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Publisher.new
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@map = Map.new( map_parser: @options[:map_parser] )
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