Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
Code Issues Projects Releases Wiki Activity
Files
185d760a83167a5cf067138f44a8ff2ccffdb838
i-mic-fps/lib/objects
History
Cyberarm 185d760a83 Model is now able to push data into VBO
2019-08-10 13:36:37 -05:00
..
entities
Moved constants into their own file, LoadingState now loads shaders and now shows 'Loading [model|shader] name...', tweaked player running speed, Player model is no longer rendered when in first person view, removed redundant ShaderManager
2019-08-10 09:40:31 -05:00
camera.rb
Fixed always adding a new node to AABBTree when updating a node.
2019-02-25 12:51:26 -06:00
entity.rb
Tweaked player drag, speed, and turn speed
2019-08-09 19:20:19 -05:00
light.rb
Debug commands now affect game
2019-08-07 17:58:30 -05:00
model_loader.rb
Model is now able to push data into VBO
2019-08-10 13:36:37 -05:00
Powered by Gitea Version: 1.25.1 Page: 112ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API