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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
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Files
468600c1b421e3f978bb45e76e0bad5ab26513d3
i-mic-fps/objects
History
Cyberarm a3c92f9de3 Add that plane, clamp FOV 1..179
2018-03-20 11:40:07 -05:00
..
biped.mtl
Added tree and biped (humanoid), can now pass x,y,z coordinance to Model
2018-03-16 23:06:09 -05:00
biped.obj
Added tree and biped (humanoid), can now pass x,y,z coordinance to Model
2018-03-16 23:06:09 -05:00
cube.mtl
Broken mouse input, texture mapping issue persists.
2018-03-19 22:08:20 -05:00
cube.obj
Broken mouse input, texture mapping issue persists.
2018-03-19 22:08:20 -05:00
plane.mtl
Add that plane, clamp FOV 1..179
2018-03-20 11:40:07 -05:00
plane.obj
Add that plane, clamp FOV 1..179
2018-03-20 11:40:07 -05:00
skydome.mtl
Broken mouse input, texture mapping issue persists.
2018-03-19 22:08:20 -05:00
skydome.obj
Broken mouse input, texture mapping issue persists.
2018-03-19 22:08:20 -05:00
skydome.png
Broken mouse input, texture mapping issue persists.
2018-03-19 22:08:20 -05:00
sponza.mtl
Initial Commit
2017-12-28 22:14:20 -06:00
sponza.obj
Initial Commit
2017-12-28 22:14:20 -06:00
tree.mtl
Added tree and biped (humanoid), can now pass x,y,z coordinance to Model
2018-03-16 23:06:09 -05:00
tree.obj
Added tree and biped (humanoid), can now pass x,y,z coordinance to Model
2018-03-16 23:06:09 -05:00
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