This website requires JavaScript.
Explore
Help
Sign In
cyberarm
/
i-mic-fps
Watch
1
Star
0
Fork
0
You've already forked i-mic-fps
mirror of
https://github.com/cyberarm/i-mic-fps.git
synced
2025-12-15 15:42:35 +00:00
Code
Issues
Projects
Releases
Wiki
Activity
64
Commits
6
Branches
2
Tags
4c603c3a3dcb0f87ed4e29f5d0695679c4016fa2
Go to file
Code
Clone
HTTPS
Tea CLI
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Download ZIP
Download TAR.GZ
Download BUNDLE
Cyberarm
4c603c3a3d
Improved terrain collision slightly
2018-07-01 19:10:09 -05:00
blends
Add files
2018-07-01 16:06:39 -05:00
lib
Improved terrain collision slightly
2018-07-01 19:10:09 -05:00
objects
Add files
2018-07-01 16:06:39 -05:00
Gemfile
Textures work! that 3 was only getting 2... Added --native to lunch game at native resolution and fullscreen. Added basic plane.
2018-03-20 11:18:16 -05:00
Gemfile.lock
Added monkey patch to support rubies < 2.5
2018-06-18 11:47:44 -05:00
i-mic-fps.rb
Duct taping a cache bug, added test_object that uses sponza.obj.
2018-06-18 12:17:32 -05:00
pixel_test.png
Camera works!
2018-03-23 15:45:07 -05:00
Description
No description provided
first-person-game
gosu
multiplayer
opengl
ruby
22
MiB
Languages
Ruby
100%