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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 07:32:35 +00:00
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90 Commits 6 Branches 2 Tags
5843a9b0ae0fa23ad0efa9c2b08005d28dc2d8bc
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Cyberarm 5843a9b0ae Count number of vertices instead of faces, added formatted_number to CommonMethods
2018-12-11 12:27:23 -06:00
blends
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2018-07-01 16:06:39 -05:00
lib
Count number of vertices instead of faces, added formatted_number to CommonMethods
2018-12-11 12:27:23 -06:00
objects
Add files
2018-07-01 16:06:39 -05:00
shaders
Improved shader error formatting, hide puts statements that are only useful in debug mode.
2018-12-11 11:56:53 -06:00
_background_menu_test.rb
Added comments
2018-08-05 11:09:37 -05:00
Gemfile
added support for ruby-prof, make trees jump to nearest vertex position.
2018-07-08 14:39:57 -05:00
Gemfile.lock
Re-added mousefix :(, camera can now be flown around if it's not attached to a game object, tweaked Player initial jump velocity.
2018-12-10 22:22:01 -06:00
i-mic-fps.rb
Added shader support, removed unused debugging puts statements and fixed Gosu Font.draw deprecation warning.
2018-12-10 18:50:25 -06:00
pixel_test.png
Camera works!
2018-03-23 15:45:07 -05:00
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first-person-gamegosumultiplayeropenglruby
22 MiB
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Ruby 100%
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