Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
Code Issues Projects Releases Wiki Activity
48 Commits 6 Branches 2 Tags
5a4bafce265de806e881a6da42586cce0100a3a2
Go to file
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
Cyberarm 5a4bafce26 Next!
2018-03-31 21:22:21 -05:00
blends
Add support for smoothing
2018-03-04 15:30:10 -06:00
lib
Fixed nameplate oddly cutting off terrain, got a grid for terrain, first/third person toggle.
2018-03-31 21:22:11 -05:00
objects
Next!
2018-03-31 21:22:21 -05:00
Gemfile
Textures work! that 3 was only getting 2... Added --native to lunch game at native resolution and fullscreen. Added basic plane.
2018-03-20 11:18:16 -05:00
Gemfile.lock
Textures work! that 3 was only getting 2... Added --native to lunch game at native resolution and fullscreen. Added basic plane.
2018-03-20 11:18:16 -05:00
i-mic-fps.rb
Major refactor
2018-03-22 19:26:02 -05:00
pixel_test.png
Camera works!
2018-03-23 15:45:07 -05:00
Description
No description provided
first-person-gamegosumultiplayeropenglruby
22 MiB
Languages
Ruby 100%
Powered by Gitea Version: 1.25.1 Page: 111ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API