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cyberarm/i-mic-fps
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74b0a0ef6ff6839f568616c90cb1de5c58cfdeaf
i-mic-fps/lib/objects
History
Cyberarm 74b0a0ef6f Small optimization that caches bounding boxes for GameObject collision detection
2018-12-10 13:39:29 -06:00
..
game_objects
Moved game objects to their own folder
2018-12-10 10:38:42 -06:00
game_object.rb
Small optimization that caches bounding boxes for GameObject collision detection
2018-12-10 13:39:29 -06:00
light.rb
Refactored lights, use light manager
2018-03-20 20:17:33 -05:00
model_loader.rb
Fixed bounding box rendering! fixed AABB collision detection (was a bit weird), misc. tweaks and fixes.
2018-12-09 21:17:12 -06:00
multi_line_text.rb
Bounding boxes are now drawn using Vertex arrays
2018-07-30 12:53:52 -05:00
text.rb
Update gosu and opengl-bindings, added bold defualt for Text
2018-09-17 17:13:52 -05:00
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