Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
Code Issues Projects Releases Wiki Activity
77 Commits 6 Branches 2 Tags
aa4a905bd8aae7db241925d1282544ba60a6d968
Go to file
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
Cyberarm aa4a905bd8 Update gosu and opengl-bindings, added bold defualt for Text
2018-09-17 17:13:52 -05:00
blends
Add files
2018-07-01 16:06:39 -05:00
lib
Update gosu and opengl-bindings, added bold defualt for Text
2018-09-17 17:13:52 -05:00
objects
Add files
2018-07-01 16:06:39 -05:00
_background_menu_test.rb
Added comments
2018-08-05 11:09:37 -05:00
Gemfile
added support for ruby-prof, make trees jump to nearest vertex position.
2018-07-08 14:39:57 -05:00
Gemfile.lock
Update gosu and opengl-bindings, added bold defualt for Text
2018-09-17 17:13:52 -05:00
i-mic-fps.rb
Added main menu, added loading screen, hacked and chiseled things until I could load models without attaching to a gameobject.
2018-09-09 15:01:53 -05:00
pixel_test.png
Camera works!
2018-03-23 15:45:07 -05:00
Description
No description provided
first-person-gamegosumultiplayeropenglruby
22 MiB
Languages
Ruby 100%
Powered by Gitea Version: 1.25.1 Page: 116ms Template: 15ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API