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d5a5ced9555ee2ae391ef43b33a62b8f2d07d1e1
i-mic-fps/lib/renderer
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Cyberarm eeb7a335c1 Fixed bounding box renderer not showing mesh objects bounding boxes.
2019-02-24 15:11:51 -06:00
..
bounding_box_renderer.rb
Fixed bounding box renderer not showing mesh objects bounding boxes.
2019-02-24 15:11:51 -06:00
opengl_renderer.rb
Replaced usage of with CommonMethods.window (which uses ), refactored InputMapper to match actions to keys and visa-versa, removed categories from InputMapper, moved input mappings from Camera and Player into InputMapper (for now.)
2019-02-22 14:55:18 -06:00
renderer.rb
Replaced usage of with CommonMethods.window (which uses ), refactored InputMapper to match actions to keys and visa-versa, removed categories from InputMapper, moved input mappings from Camera and Player into InputMapper (for now.)
2019-02-22 14:55:18 -06:00
shader.rb
Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub.
2019-02-20 10:49:56 -06:00
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