Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
Code Issues Projects Releases Wiki Activity
26 Commits 6 Branches 2 Tags
e26796f42c3d623ac8a30edac0a3c6b0abbff390
Go to file
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
Cyberarm e26796f42c Textures work! that 3 was only getting 2... Added --native to lunch game at native resolution and fullscreen. Added basic plane.
2018-03-20 11:18:16 -05:00
blends
Add support for smoothing
2018-03-04 15:30:10 -06:00
lib
Textures work! that 3 was only getting 2... Added --native to lunch game at native resolution and fullscreen. Added basic plane.
2018-03-20 11:18:16 -05:00
objects
Broken mouse input, texture mapping issue persists.
2018-03-19 22:08:20 -05:00
Gemfile
Textures work! that 3 was only getting 2... Added --native to lunch game at native resolution and fullscreen. Added basic plane.
2018-03-20 11:18:16 -05:00
Gemfile.lock
Textures work! that 3 was only getting 2... Added --native to lunch game at native resolution and fullscreen. Added basic plane.
2018-03-20 11:18:16 -05:00
i-mic-fps.rb
Broken mouse input, texture mapping issue persists.
2018-03-19 22:08:20 -05:00
Description
No description provided
first-person-gamegosumultiplayeropenglruby
22 MiB
Languages
Ruby 100%
Powered by Gitea Version: 1.25.1 Page: 137ms Template: 24ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API