This website requires JavaScript.
Explore
Help
Sign In
cyberarm
/
i-mic-fps
Watch
1
Star
0
Fork
0
You've already forked i-mic-fps
mirror of
https://github.com/cyberarm/i-mic-fps.git
synced
2025-12-15 15:42:35 +00:00
Code
Issues
Projects
Releases
Wiki
Activity
26
Commits
6
Branches
2
Tags
e26796f42c3d623ac8a30edac0a3c6b0abbff390
Go to file
Code
Clone
HTTPS
Tea CLI
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Download ZIP
Download TAR.GZ
Download BUNDLE
Cyberarm
e26796f42c
Textures work! that 3 was only getting 2... Added --native to lunch game at native resolution and fullscreen. Added basic plane.
2018-03-20 11:18:16 -05:00
blends
Add support for smoothing
2018-03-04 15:30:10 -06:00
lib
Textures work! that 3 was only getting 2... Added --native to lunch game at native resolution and fullscreen. Added basic plane.
2018-03-20 11:18:16 -05:00
objects
Broken mouse input, texture mapping issue persists.
2018-03-19 22:08:20 -05:00
Gemfile
Textures work! that 3 was only getting 2... Added --native to lunch game at native resolution and fullscreen. Added basic plane.
2018-03-20 11:18:16 -05:00
Gemfile.lock
Textures work! that 3 was only getting 2... Added --native to lunch game at native resolution and fullscreen. Added basic plane.
2018-03-20 11:18:16 -05:00
i-mic-fps.rb
Broken mouse input, texture mapping issue persists.
2018-03-19 22:08:20 -05:00
Description
No description provided
first-person-game
gosu
multiplayer
opengl
ruby
22
MiB
Languages
Ruby
100%