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cyberarm/i-mic-fps
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ffae3ae14e664c3f6d85e7d9b2bf358d5e133119
i-mic-fps/lib/objects
History
Cyberarm 12a588304b Added dependance on cyberarm_engine, removed duplicate code which is in cyberarm_engine
2019-08-07 12:00:39 -05:00
..
entities
Added river terrain test mesh, each model's manifest file is now simply named manifest.yaml instead of model_folder_name.yaml.
2019-08-07 10:43:04 -05:00
camera.rb
Fixed always adding a new node to AABBTree when updating a node.
2019-02-25 12:51:26 -06:00
entity.rb
Added river terrain test mesh, each model's manifest file is now simply named manifest.yaml instead of model_folder_name.yaml.
2019-08-07 10:43:04 -05:00
light.rb
Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub.
2019-02-20 10:49:56 -06:00
model_loader.rb
Added river terrain test mesh, each model's manifest file is now simply named manifest.yaml instead of model_folder_name.yaml.
2019-08-07 10:43:04 -05:00
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