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https://github.com/cyberarm/i-mic-rts.git
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Added team colors hash
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@@ -18,6 +18,7 @@ require_relative "lib/errors"
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require_relative "lib/window"
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require_relative "lib/camera"
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require_relative "lib/setting"
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require_relative "lib/team_colors"
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require_relative "lib/states/boot"
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require_relative "lib/states/game"
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@@ -2,7 +2,7 @@ class IMICRTS
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class Player
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attr_reader :id, :name, :color, :team, :entities, :orders, :camera, :spawnpoint
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attr_reader :selected_entities
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def initialize(id:, spawnpoint:, name: nil, color: Gosu::Color.rgb(rand(150..200), rand(100..200), rand(150..200)), team: nil)
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def initialize(id:, spawnpoint:, name: nil, color: IMICRTS::TeamColors.values.sample, team: nil)
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@id = id
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@spawnpoint = spawnpoint
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@name = name ? name : "Novice-#{id}"
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16
lib/team_colors.rb
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16
lib/team_colors.rb
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@@ -0,0 +1,16 @@
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class IMICRTS
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TeamColors = {
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lightred: Gosu::Color.rgb(255, 100, 100),
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red: Gosu::Color::RED,
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lightblue: Gosu::Color.rgb(100, 100, 255),
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blue: Gosu::Color::BLUE,
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lime: Gosu::Color::GREEN,
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lightgreen: Gosu::Color.rgb(50, 200, 50),
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green: Gosu::Color.rgb(0, 200, 0),
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orange: Gosu::Color.rgb(255, 127, 0),
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gold: Gosu::Color::YELLOW,
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lightgray: Gosu::Color::WHITE,
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gray: Gosu::Color::GRAY,
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black: Gosu::Color.rgb(25, 25, 25),
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}
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end
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