mirror of
https://github.com/cyberarm/i-mic-rts.git
synced 2025-12-15 15:52:34 +00:00
Added 'reserved' field to Map::Tile for building entities to claim when placed
This commit is contained in:
@@ -3,7 +3,7 @@ tiles = [
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, :path, :path, :path, false],
|
||||
]
|
||||
|
||||
IMICRTS::Entity.define_entity(:barracks, :building, 400, "Builds and soldiers", tiles) do |entity|
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
tiles = [
|
||||
[false, false, false, false, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, :path, :path, :path, false],
|
||||
]
|
||||
|
||||
IMICRTS::Entity.define_entity(:construction_yard, :building, 2_000, "Provides radar and builds construction workers", tiles) do |entity|
|
||||
|
||||
@@ -3,7 +3,7 @@ tiles = [
|
||||
[false, false, true, false, false],
|
||||
[false, false, true, false, false],
|
||||
[false, false, true, false, false],
|
||||
[false, false, true, false, false],
|
||||
[false, false, :path, false, false],
|
||||
]
|
||||
|
||||
IMICRTS::Entity.define_entity(:power_plant, :building, 800, "Generates power", tiles) do |entity|
|
||||
|
||||
@@ -3,7 +3,7 @@ tiles = [
|
||||
[false, true, true, false, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, false, true, true, false],
|
||||
[false, false, :path, :path, false],
|
||||
]
|
||||
|
||||
IMICRTS::Entity.define_entity(:refinery, :building, 1_400, "Generates credits", tiles) do |entity|
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
tiles = [
|
||||
[false, false, false, false, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, true, true, true, false],
|
||||
[false, :path, :path, :path, false],
|
||||
]
|
||||
|
||||
IMICRTS::Entity.define_entity(:war_factory, :building, 2_000, "Builds units", tiles) do |entity|
|
||||
|
||||
Reference in New Issue
Block a user