Tweaked ui a bit, updated Credits, stubbed load menu, fixed crash when stopping helicopter, Stop order is now only emitted if player has entities selected.

This commit is contained in:
2021-01-04 09:33:07 -06:00
parent f3fccc8b24
commit 7087316347
18 changed files with 93 additions and 56 deletions

View File

@@ -36,7 +36,7 @@ class IMICRTS
)
when Gosu::KB_S
@director.schedule_order(Order::STOP, @player.id)
@director.schedule_order(Order::STOP, @player.id) if @player.selected_entities.size.positive?
when Gosu::MS_LEFT
unless @game.sidebar.hit?(@game.window.mouse_x, @game.window.mouse_y)