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Minor tweaks
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@@ -127,13 +127,13 @@ class IMICRTS
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end
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def draw_radius
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Gosu.draw_circle(@position.x, @position.y, @radius, ZOrder::ENTITY_RADIUS, @player.color)
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Gosu.draw_circle(@position.x, @position.y, @radius, ZOrder::ENTITY_RADIUS, @player.color, 360 / 18)
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end
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def draw_gizmos
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Gosu.draw_rect(@position.x - @radius, @position.y - (@radius + 2), @radius * 2, 2, Gosu::Color::GREEN, ZOrder::ENTITY_GIZMOS)
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if @pathfinder && @pathfinder.path_current_node && Setting.enabled?(:debug_pathfinding) && @pathfinder.path.first
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if Setting.enabled?(:debug_pathfinding) && @pathfinder && @pathfinder.path_current_node
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Gosu.draw_line(
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@position.x, @position.y, Gosu::Color::RED,
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@pathfinder.path_current_node.tile.position.x, @pathfinder.path_current_node.tile.position.y, Gosu::Color::RED,
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