Working Camera#transform 😩

This commit is contained in:
2019-10-07 21:32:52 -05:00
parent 5d8712946d
commit dcd8459462
3 changed files with 24 additions and 20 deletions

View File

@@ -22,6 +22,8 @@ class IMICRTS
Gosu.clip_to(@viewport.min.x, @viewport.min.y, @viewport.max.x, @viewport.max.y) do
Gosu.transform(*worldspace.elements) do
block.call
Gosu.draw_line(@drag_start.x, @drag_start.y, Gosu::Color::RED, window.mouse.x, window.mouse_x, Gosu::Color::RED, Float::INFINITY) if @drag_start
end
end
end
@@ -37,14 +39,14 @@ class IMICRTS
@viewport.max.y = window.height
end
def pick(vector)
def transform(vector)
neg_center = CyberarmEngine::Vector.new(-center.x, -center.y)
scaled_position = ((vector - (@position)) / @zoom)
scaled_position = (vector) / @zoom
scaled_translation = (neg_center / @zoom + center)
# TODO: Fix error caused when @position != 0
inverse = (scaled_position + scaled_translation)
inverse = (scaled_position + scaled_translation) - @position
inverse.x = inverse.x.floor
inverse.y = inverse.y.floor
@@ -84,14 +86,14 @@ class IMICRTS
end
def move
@velocity.x += @scroll_speed * window.dt if Gosu.button_down?(Gosu::KB_LEFT) || window.mouse_x < 15
@velocity.x -= @scroll_speed * window.dt if Gosu.button_down?(Gosu::KB_RIGHT) || window.mouse_x > window.width - 15
@velocity.y += @scroll_speed * window.dt if Gosu.button_down?(Gosu::KB_UP) || window.mouse_y < 15
@velocity.y -= @scroll_speed * window.dt if Gosu.button_down?(Gosu::KB_DOWN) || window.mouse_y > window.height - 15
@velocity.x += (@scroll_speed / @zoom) * window.dt if Gosu.button_down?(Gosu::KB_LEFT) || window.mouse_x < 15
@velocity.x -= (@scroll_speed / @zoom) * window.dt if Gosu.button_down?(Gosu::KB_RIGHT) || window.mouse_x > window.width - 15
@velocity.y += (@scroll_speed / @zoom) * window.dt if Gosu.button_down?(Gosu::KB_UP) || window.mouse_y < 15
@velocity.y -= (@scroll_speed / @zoom) * window.dt if Gosu.button_down?(Gosu::KB_DOWN) || window.mouse_y > window.height - 15
if @drag_start
@velocity *= 0.0
@position = @position.lerp(@drag_start - CyberarmEngine::Vector.new(window.mouse_x, window.mouse_y), @grab_drag)
@position = @position.lerp(@drag_start - window.mouse.clone, @grab_drag / @zoom)
end
end
@@ -105,7 +107,7 @@ class IMICRTS
when Gosu::MS_WHEEL_DOWN
@zoom = (@zoom - 0.25).clamp(@min_zoom, @max_zoom)
when Gosu::MS_MIDDLE
@drag_start = pick(CyberarmEngine::Vector.new(window.mouse_x, window.mouse_y))
@drag_start = transform(window.mouse)
end
end

View File

@@ -1,6 +1,6 @@
class IMICRTS
class Map
Tile = Struct.new(:position, :color, :image)
Tile = Struct.new(:position, :color, :image, :state)
def initialize(width:, height:, tile_size: 32)
@width, @height = width, height
@@ -16,7 +16,9 @@ class IMICRTS
Tile.new(
CyberarmEngine::Vector.new(x * @tile_size, y * @tile_size, ZOrder::TILE),
Gosu::Color.rgb(rand(25), rand(150..200), rand(25)),
@tileset.sample
@tileset.sample,
# :unexplored
:visible
)
)
end
@@ -50,7 +52,7 @@ class IMICRTS
next if _y < 0 || _y > @height
if tile = tile_at(_x, _y)
_tiles.push(tile)
_tiles.push(tile) if tile.state != :unexplored
end
end
end

View File

@@ -63,7 +63,7 @@ class IMICRTS
center = @player.camera.center - @player.camera.position
draw_rect(center.x - 10, center.y - 10, 20, 20, Gosu::Color::RED, Float::INFINITY)
mouse = @player.camera.pick(window.mouse)
mouse = @player.camera.transform(window.mouse)
draw_rect(mouse.x - 10, mouse.y - 10, 20, 20, Gosu::Color::YELLOW, Float::INFINITY)
draw_rect(@goal.x - 10, @goal.y - 10, 20, 20, Gosu::Color::WHITE, Float::INFINITY) if @goal
@@ -88,7 +88,7 @@ class IMICRTS
select_entities
end
mouse = @player.camera.pick(window.mouse)
mouse = @player.camera.transform(window.mouse)
@debug_info.text = %(
FPS: #{Gosu.fps}
Aspect Ratio: #{@player.camera.aspect_ratio}
@@ -96,8 +96,8 @@ class IMICRTS
Window Mouse X: #{window.mouse.x}
Window Mouse Y: #{window.mouse.y}
Camera Position X: #{@player.camera.position.x}
Camera Position Y: #{@player.camera.position.y}
Camera Position X: #{@player.camera.position.x / @player.camera.zoom}
Camera Position Y: #{@player.camera.position.y / @player.camera.zoom}
World Mouse X: #{mouse.x}
World Mouse Y: #{mouse.y}
@@ -114,7 +114,7 @@ class IMICRTS
case id
when Gosu::MS_LEFT
unless @sidebar.hit?(window.mouse_x, window.mouse_y)
@selection_start = @player.camera.pick(window.mouse)
@selection_start = @player.camera.transform(window.mouse)
end
when Gosu::MS_RIGHT
@anchor = nil
@@ -127,7 +127,7 @@ class IMICRTS
case id
when Gosu::MS_RIGHT
@goal = @player.camera.pick(window.mouse)
@goal = @player.camera.transform(window.mouse)
when Gosu::MS_LEFT
@box = nil
@selection_start = nil
@@ -139,7 +139,7 @@ class IMICRTS
end
def select_entities
@box = CyberarmEngine::BoundingBox.new(@selection_start, @player.camera.pick(window.mouse))
@box = CyberarmEngine::BoundingBox.new(@selection_start, @player.camera.transform(window.mouse))
selected_entities = @player.entities.select do |ent|
@box.point?(ent.position - ent.radius) ||