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https://github.com/cyberarm/i-mic-rts.git
synced 2025-12-15 15:52:34 +00:00
Added pause menu, refreshed solo lobby menu, added settings for storing player's color and team, misc.
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@@ -3,40 +3,67 @@ class IMICRTS
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def setup
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background [0xff7b6ead, 0xff7a0d71, 0xff7a0d71, 0xff7b6ead]
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stack(height: 1.0) do
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stack(width: 0.5, min_width: 720, height: 1.0) do
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background [0xff555555, Gosu::Color::GRAY]
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label "Lobby", text_size: 78, margin: 20
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stack do
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flow do
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flow(width: 1.0, height: 0.8) do
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flow(width: 0.70, height: 1.0) do
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stack(width: 0.40) do
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label "Name"
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@player_name = edit_line Setting.get(:player_name), width: 1.0
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elements = [:edit_line, :button, :button, :toggle_button]
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["Players", "Color", "Team", "Map Preview"].each_with_index do |item, index|
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stack do
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label item, background: 0xff7a0d71
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7.times do |i|
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list_box items: [:open, :closed, :easy, :hard, :brutal], width: 1.0
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end
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end
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stack do
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case elements[index]
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when :edit_line
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@player_name = edit_line Setting.get(:player_name)
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when :button
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button item
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when :toggle_button
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toggle_button
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end
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stack(width: 0.29) do
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label "Color"
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@player_color = list_box items: TeamColors.keys, choose: Setting.get(:player_color).to_sym, width: 1.0
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@player_color.style.background = (TeamColors[@player_color.value.to_sym])
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@player_color.subscribe(:changed) do |sender, value|
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@player_color.style.background = TeamColors[value.to_sym]
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:handled
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end
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7.times do |i|
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box = list_box items: TeamColors.keys, choose: TeamColors.keys[i + 1], width: 1.0
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box.style.background = (TeamColors[box.value.to_sym])
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box.subscribe(:changed) do |sender, value|
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box.style.background = TeamColors[value.to_sym]
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:handled
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end
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end
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end
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stack(width: 0.29) do
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label "Team"
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@player_team = list_box items: Array(1..8), choose: Setting.get(:player_team), width: 1.0
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7.times do |i|
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list_box items: Array(1..8), choose: i + 2, width: 1.0
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end
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end
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end
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stack(height: 100) do
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stack(width: 0.30, height: 1.0) do
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# TODO: Show preview image
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label "Map"
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@map_name = list_box items: [:test_map], choose: :test_map, width: 1.0
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image "#{GAME_ROOT_PATH}/assets/logo.png", width: 1.0
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end
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end
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flow(width: 1.0) do
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button("Accept", width: 0.5) do
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flow(width: 1.0, height: 0.2) do
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button("Accept") do
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save_playerdata
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push_state(Game, networking_mode: :virtual)
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map = Map.new(map_file: "maps/#{@map_name.value}.tmx")
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players = [
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{ id: 0, team: @player_team.value.to_i, spawnpoint: map.spawnpoints.last, color: @player_color.value.to_sym },
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{ id: 1, team: 2, spawnpoint: map.spawnpoints.first, color: :lightblue }
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]
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push_state(Game, networking_mode: :virtual, map: map, players: players)
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end
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button("Back", align: :right) do
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@@ -49,6 +76,8 @@ class IMICRTS
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def save_playerdata
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Setting.set(:player_name, @player_name.value)
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Setting.set(:player_color, @player_color.value.to_sym)
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Setting.set(:player_team, @player_team.value.to_i)
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Setting.save!
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end
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