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5d8712946d
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Camera#pick almost works, fixed Map tile exclusion
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2019-10-07 12:30:17 -05:00 |
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cc93b5993d
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Updated Camera to use Matrix, Map now draws image tiles instead of rects, fixed selected units order pushing full array instead of contents of array.
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2019-10-06 21:34:39 -05:00 |
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0c22996b9f
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Stubbed Map, implemented optimized Map tile rendering, made Camera viewport explicitly defined
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2019-10-03 17:19:59 -05:00 |
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8be63d8ebe
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Added Director, Player and stubbed Order, mostly working Entity#rotate_towards
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2019-10-02 22:35:44 -05:00 |
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abc4305656
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Basic unit selection implemented
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2019-10-01 14:54:35 -05:00 |
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b945255849
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Added GAME_ROOT_PATH and ASSETS_PATH constants, make boot and closing use ASSETS_PATH, simplified Camera#mouse_pick and Camera#center
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2019-10-01 12:44:47 -05:00 |
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a3a2e2a2ac
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Almost have mouse picking working when zoomed
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2019-10-01 08:52:12 -05:00 |
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51db2dc5b8
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Implemented Zoom
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2019-10-01 08:25:02 -05:00 |
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40dce7c7c6
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Moved camera into in own file
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2019-09-30 22:39:59 -05:00 |
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