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cyberarm/i-mic-rts
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mirror of https://github.com/cyberarm/i-mic-rts.git synced 2025-12-15 15:52:34 +00:00
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78 Commits 2 Branches 0 Tags
5f301337b4b551081642dd53ff2dfaf41c9eef0b
Commit Graph

7 Commits

Author SHA1 Message Date
cyberarm
5f301337b4 Building units now uses orders 😃 2021-01-01 14:25:44 -06:00
cyberarm
74458dbfd0 Added spawner and waypoint components, added building_set_waypoint order, particle emitters can now toggle their emission, buildings can now build and spawn units, buildings now dynamically emit smoke when working and no longer when building, added player2 to default game for testing. 2021-01-01 10:54:38 -06:00
Cyberarm
e5579f48f1 Added building component, refactored components to have setup, draw, update and tick methods, added fencing for building construction area parimeter, misc other changes. 2019-12-17 15:40:26 -06:00
Cyberarm
6318d33782 Added 'reserved' field to Map::Tile for building entities to claim when placed 2019-11-28 18:52:57 -06:00
Cyberarm
b5cd4eca0d adjusted refinery reserved tiles profile 2019-11-28 09:43:47 -06:00
Cyberarm
e3d1a84efa Improved place buildings tool to use the grid 2019-11-28 08:17:19 -06:00
Cyberarm
8be8fdb225 Added refinery and war_factory definitions 2019-11-20 13:17:10 -06:00
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