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cyberarm/i-mic-rts
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mirror of https://github.com/cyberarm/i-mic-rts.git synced 2025-12-15 07:42:34 +00:00
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80 Commits 2 Branches 0 Tags
70873163479e7848948ee5ff643ac6650da6c060
Commit Graph

7 Commits

Author SHA1 Message Date
cyberarm
7087316347 Tweaked ui a bit, updated Credits, stubbed load menu, fixed crash when stopping helicopter, Stop order is now only emitted if player has entities selected. 2021-01-04 09:33:07 -06:00
cyberarm
5f301337b4 Building units now uses orders 😃 2021-01-01 14:25:44 -06:00
cyberarm
74458dbfd0 Added spawner and waypoint components, added building_set_waypoint order, particle emitters can now toggle their emission, buildings can now build and spawn units, buildings now dynamically emit smoke when working and no longer when building, added player2 to default game for testing. 2021-01-01 10:54:38 -06:00
Cyberarm
e5579f48f1 Added building component, refactored components to have setup, draw, update and tick methods, added fencing for building construction area parimeter, misc other changes. 2019-12-17 15:40:26 -06:00
Cyberarm
db5e61e5ea paths are now in center of tiles instead of at top-left corner 2019-11-28 09:40:59 -06:00
Cyberarm
7775ccb3a3 Tanks turret is now centered on its body 2019-11-20 10:05:19 -06:00
Cyberarm
2d70736753 Extracted movement and turret into 'components' that entity get add to its self when defined 2019-11-20 09:08:54 -06:00
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