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74458dbfd0
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Added spawner and waypoint components, added building_set_waypoint order, particle emitters can now toggle their emission, buildings can now build and spawn units, buildings now dynamically emit smoke when working and no longer when building, added player2 to default game for testing.
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2021-01-01 10:54:38 -06:00 |
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e5579f48f1
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Added building component, refactored components to have setup, draw, update and tick methods, added fencing for building construction area parimeter, misc other changes.
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2019-12-17 15:40:26 -06:00 |
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6318d33782
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Added 'reserved' field to Map::Tile for building entities to claim when placed
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2019-11-28 18:52:57 -06:00 |
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e3d1a84efa
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Improved place buildings tool to use the grid
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2019-11-28 08:17:19 -06:00 |
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cec0c45932
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Added last 2 units, added sidebar actions and build queue components, entities can now have their build actions put on the sidebar
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2019-11-21 14:04:33 -06:00 |
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fa0eabd52f
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Centered helipad building, added barracks and helipad.
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2019-11-20 17:45:41 -06:00 |
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