Logo
Explore Help
Sign In
cyberarm/i-mic-rts
1
0
Fork 0
You've already forked i-mic-rts
mirror of https://github.com/cyberarm/i-mic-rts.git synced 2025-12-15 15:52:34 +00:00
Code Issues Projects Releases Wiki Activity
85 Commits 2 Branches 0 Tags
a3c3939f50d50400ae9d05ab71b87fc0947366b4
Commit Graph

11 Commits

Author SHA1 Message Date
cyberarm
a3c3939f50 Added construction complete order, added jeep overlay image to show windscreen, added rotors component for helicopter; more work needed, replaced all build and vehicle assets with ones that are 6x larger to prevent pixelization when zoomed in, misc. 2021-01-08 12:41:04 -06:00
Cyberarm
e5579f48f1 Added building component, refactored components to have setup, draw, update and tick methods, added fencing for building construction area parimeter, misc other changes. 2019-12-17 15:40:26 -06:00
Cyberarm
8a5058cf9e updated power plant svg 2019-11-28 09:53:39 -06:00
Cyberarm
bc8abae0a8 resized power plant to not be larger than a tiles width 2019-11-28 09:53:04 -06:00
Cyberarm
fa0eabd52f Centered helipad building, added barracks and helipad. 2019-11-20 17:45:41 -06:00
Cyberarm
a9307733e3 TileMap parser can now load spawn locations, added construction yard building, added particle emitters, added smoke sprite and svg. 2019-11-20 12:51:24 -06:00
Cyberarm
cd7b71894d Added custom cursors 2019-10-27 11:43:15 -05:00
Cyberarm
6cd17ba7c9 Added images for 'all' entities, added Tank 2019-10-15 11:27:17 -05:00
Cyberarm
54201e9bfd Update Refinery svg 2019-03-23 15:14:23 -05:00
Cyberarm
c24c5775a5 Updated and added buildings 2019-03-23 11:22:24 -05:00
Cyberarm
36db3495bf Added draft assets 2019-03-22 21:58:21 -05:00
Powered by Gitea Version: 1.25.1 Page: 81ms Template: 23ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API