Commit Graph

16 Commits

Author SHA1 Message Date
b5cd4eca0d adjusted refinery reserved tiles profile 2019-11-28 09:43:47 -06:00
81461778df Further improvements to place entity/building tool 2019-11-28 09:17:18 -06:00
e3d1a84efa Improved place buildings tool to use the grid 2019-11-28 08:17:19 -06:00
8869ddb3de Added initial tools support, minor refactor to sidebar actions 2019-11-27 12:28:43 -06:00
2b1ff35a34 now save player name from SoloLobby, made Director know able game so that construction workers can set active tool for Game (todo: implement tools :D), drafted 'structure' document 2019-11-22 17:18:44 -06:00
8b6f629a6a Fixed sidebar action names having underscores shown, added sidebar actions to construction worker 2019-11-21 14:23:21 -06:00
cec0c45932 Added last 2 units, added sidebar actions and build queue components, entities can now have their build actions put on the sidebar 2019-11-21 14:04:33 -06:00
fa0eabd52f Centered helipad building, added barracks and helipad. 2019-11-20 17:45:41 -06:00
8be8fdb225 Added refinery and war_factory definitions 2019-11-20 13:17:10 -06:00
a9307733e3 TileMap parser can now load spawn locations, added construction yard building, added particle emitters, added smoke sprite and svg. 2019-11-20 12:51:24 -06:00
7775ccb3a3 Tanks turret is now centered on its body 2019-11-20 10:05:19 -06:00
2d70736753 Extracted movement and turret into 'components' that entity get add to its self when defined 2019-11-20 09:08:54 -06:00
75a03a7155 Roughed in some basic pathfinding, adapted from CitySim's 2019-10-24 13:30:30 -05:00
cc040f718b Seperated entities by building/unit 2019-10-24 12:01:25 -05:00
6cd17ba7c9 Added images for 'all' entities, added Tank 2019-10-15 11:27:17 -05:00
9ab515dce2 Entities are now definable 2019-10-11 20:01:35 -05:00