Commit Graph

22 Commits

Author SHA1 Message Date
cc93b5993d Updated Camera to use Matrix, Map now draws image tiles instead of rects, fixed selected units order pushing full array instead of contents of array. 2019-10-06 21:34:39 -05:00
0c22996b9f Stubbed Map, implemented optimized Map tile rendering, made Camera viewport explicitly defined 2019-10-03 17:19:59 -05:00
fd3b847449 Added FriendlyHash for orders, refactored Order#execute arguments 2019-10-03 11:45:58 -05:00
3dd067612a Stubbed Connection, added #next_entity_id to Player, made Director store and pass to Player the current_tick 2019-10-03 10:40:57 -05:00
8be63d8ebe Added Director, Player and stubbed Order, mostly working Entity#rotate_towards 2019-10-02 22:35:44 -05:00
e29bc47817 Moved menus into their own folder, stubbed bunch of menus 2019-10-02 20:25:34 -05:00
abc4305656 Basic unit selection implemented 2019-10-01 14:54:35 -05:00
b945255849 Added GAME_ROOT_PATH and ASSETS_PATH constants, make boot and closing use ASSETS_PATH, simplified Camera#mouse_pick and Camera#center 2019-10-01 12:44:47 -05:00
a3a2e2a2ac Almost have mouse picking working when zoomed 2019-10-01 08:52:12 -05:00
51db2dc5b8 Implemented Zoom 2019-10-01 08:25:02 -05:00
79de34a596 Added version file 2019-09-30 22:43:05 -05:00
40dce7c7c6 Moved camera into in own file 2019-09-30 22:39:59 -05:00
a44355a871 Redid menus, stubbed Entity 2019-09-30 20:49:41 -05:00
31d96354f7 Updated MainMenu 2019-06-25 15:30:46 -05:00
fed4ee03ed Update padding/margin for engine update 2019-06-17 08:53:35 -05:00
8f3cb83493 Sync MainMenu 2019-03-25 20:08:58 -05:00
969cc2c853 Sync 2019-02-18 17:41:36 -06:00
4db75e5579 Sync 2019-02-02 08:53:45 -06:00
0697cc6b53 Sync 2019-02-01 20:52:43 -06:00
a86ea2fe64 Added crude menu 2019-01-31 17:33:59 -06:00
22c90ba7af Added logo image 2019-01-30 13:40:27 -06:00
31b0cb3117 Added main menu which is currently not yet functional 2019-01-30 13:39:02 -06:00