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cyberarm/i-mic-rts
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mirror of https://github.com/cyberarm/i-mic-rts.git synced 2025-12-13 23:02:35 +00:00
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27 Commits 2 Branches 0 Tags
cc93b5993d0ca3f4dc82d6bc97c163c1249f1d44
Commit Graph

8 Commits

Author SHA1 Message Date
Cyberarm
cc93b5993d Updated Camera to use Matrix, Map now draws image tiles instead of rects, fixed selected units order pushing full array instead of contents of array. 2019-10-06 21:34:39 -05:00
Cyberarm
0c22996b9f Stubbed Map, implemented optimized Map tile rendering, made Camera viewport explicitly defined 2019-10-03 17:19:59 -05:00
Cyberarm
8be63d8ebe Added Director, Player and stubbed Order, mostly working Entity#rotate_towards 2019-10-02 22:35:44 -05:00
Cyberarm
abc4305656 Basic unit selection implemented 2019-10-01 14:54:35 -05:00
Cyberarm
b945255849 Added GAME_ROOT_PATH and ASSETS_PATH constants, make boot and closing use ASSETS_PATH, simplified Camera#mouse_pick and Camera#center 2019-10-01 12:44:47 -05:00
Cyberarm
a3a2e2a2ac Almost have mouse picking working when zoomed 2019-10-01 08:52:12 -05:00
Cyberarm
51db2dc5b8 Implemented Zoom 2019-10-01 08:25:02 -05:00
Cyberarm
40dce7c7c6 Moved camera into in own file 2019-09-30 22:39:59 -05:00
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