Merge in updates to ApplicationManager from development branch

This commit is contained in:
2026-02-11 14:31:05 -06:00
parent 68df923bea
commit 287022f2b8

View File

@@ -5,6 +5,7 @@ class W3DHub
def initialize
@tasks = [] # :installer, :importer, :repairer, :uninstaller
@running_applications = {}
end
def install(app_id, channel)
@@ -22,9 +23,7 @@ class W3DHub
# unpack packages
# install dependencies (e.g. visual C runtime)
installer = Installer.new(app_id, channel)
@tasks.push(installer)
@tasks.push(Installer.new(app_id, channel))
end
def update(app_id, channel)
@@ -32,9 +31,7 @@ class W3DHub
return false unless installed?(app_id, channel)
updater = Updater.new(app_id, channel)
@tasks.push(updater)
@tasks.push(Updater.new(app_id, channel))
end
def import(app_id, channel)
@@ -169,11 +166,16 @@ class W3DHub
def wine_command(app_id, channel)
return "" if W3DHub.windows?
if !Store.settings[:wine_prefix].to_s.empty?
"WINEPREFIX=\"#{Store.settings[:wine_prefix]}\" \"#{Store.settings[:wine_command]}\" "
else
"#{Store.settings[:wine_command]} "
end
"\"#{Store.settings[:wine_command]}\" "
end
def wine_enviroment_variables(app_id, channel)
vars = {}
return vars if W3DHub.windows?
vars["WINEPREFIX"] = Store.settings[:wine_prefix] unless Store.settings[:wine_prefix].to_s.empty?
vars
end
def mangohud_command(app_id, channel)
@@ -188,6 +190,13 @@ class W3DHub
end
end
def mangohud_enviroment_variables(app_id, channel)
vars = {}
return vars if W3DHub.windows?
vars
end
def dxvk_command(app_id, channel)
return "" if W3DHub.windows?
@@ -201,6 +210,13 @@ class W3DHub
end
end
def dxvk_enviroment_variables(app_id, channel)
vars = {}
return vars if W3DHub.windows?
vars
end
def start_command(path, exe)
if W3DHub.windows?
"start /D \"#{path}\" /B #{exe}"
@@ -212,16 +228,32 @@ class W3DHub
def run(app_id, channel, *args)
if (app_data = installed?(app_id, channel))
install_directory = app_data[:install_directory]
exe_path = app_id == "ecw" ? "#{install_directory}/game500.exe" : "#{install_directory}/game.exe"
exe_path = app_id == "ecw" ? "#{install_directory}/game500.exe" : app_data[:install_path]
exe_path.gsub!("/", "\\") if W3DHub.windows?
exe_path.gsub!("\\", "/") if W3DHub.unix?
exe = File.basename(exe_path)
path = File.dirname(exe_path)
env = {}
if W3DHub.unix?
env.merge!(
dxvk_enviroment_variables(app_id, channel),
mangohud_enviroment_variables(app_id, channel),
wine_enviroment_variables(app_id, channel)
)
end
attempted = false
begin
pid = Process.spawn("#{dxvk_command(app_id, channel)}#{mangohud_command(app_id, channel)}#{wine_command(app_id, channel)}#{attempted ? start_command(path, exe) : "\"#{exe_path}\""} -launcher #{args.join(' ')}")
pid = Process.spawn(
env,
"#{dxvk_command(app_id, channel)}"\
"#{mangohud_command(app_id, channel)}"\
"#{wine_command(app_id, channel)}"\
"#{attempted ? start_command(path, exe) : "\"#{exe_path}\""} "\
"-launcher #{args.join(' ')}"
)
Process.detach(pid)
rescue Errno::EINVAL => e
retryable = !attempted
@@ -236,12 +268,14 @@ class W3DHub
end
def join_server(app_id, channel, server, username = Store.settings[:server_list_username], password = nil, multi = false)
if installed?(app_id, channel) && username.to_s.length.positive?
run(
app_id, channel,
"+connect #{server.address}:#{server.port} +netplayername #{username}#{password ? " +password \"#{password}\"" : ""}#{multi ? " +multi" : ""}"
)
end
return unless installed?(app_id, channel) && username.to_s.length.positive?
run(
app_id, channel,
"+connect #{server.address}:#{server.port} "\
"+netplayername #{username}#{password ? " +password \"#{password}\"" : ""}"\
"#{multi ? " +multi" : ""}"
)
end
def play_now_server(app_id, channel)
@@ -251,9 +285,14 @@ class W3DHub
server_options = Store.server_list.select do |server|
server.game == app_id &&
server.channel == channel &&
!server.status.password &&
server.status.player_count < server.status.max_players
server.channel == channel &&
!server.status.password &&
server.status.player_count < server.status.max_players
end
# sort by player count HIGH to LOW
# and by ping LOW to HIGH
server_options.sort! do |a, b|
[b.status.player_count, a.ping] <=> [a.status.player_count, b.ping]
end
# try to find server with lowest ping and matching version
@@ -261,7 +300,7 @@ class W3DHub
# try to find server with lowest ping and undefined version
found_server ||= server_options.find { |server| server.version == Api::ServerListServer::NO_OR_DEFAULT_VERSION }
found_server ? found_server : nil
found_server
end
def play_now(app_id, channel)