Server browser now works

This commit is contained in:
2021-11-10 21:56:08 -06:00
parent 3266ac85e0
commit 6ff23e582e
3 changed files with 150 additions and 46 deletions

View File

@@ -2,6 +2,8 @@ class W3DHub
class Pages
class ServerBrowser < Page
def setup
@@server_list ||= []
body.clear do
stack(width: 1.0, height: 1.0, padding: 8) do
stack(width: 1.0, height: 0.04) do
@@ -90,41 +92,8 @@ class W3DHub
end
end
stack(width: 1.0, height: 0.95, scroll: true) do
15.times do |i|
server_container = flow(width: 1.0, height: 48, hover: { background: 0xff_555566 }, active: { background: 0xff_555588 }) do
background 0xff_333333 if i.odd?
image "#{GAME_ROOT_PATH}/media/icons/ren.png", width: 0.08, padding: 4
stack(width: 0.45, height: 1.0) do
inscription "<b>[W3DHub] GAME SERVER"
flow(width: 1.0, height: 1.0) do
inscription "Release", margin_right: 64, text_size: 14
inscription "North America", text_size: 14
end
end
flow(width: 0.30, height: 1.0) do
inscription "C&C_Vile_Facility_D3.mix"
end
flow(width: 0.1, height: 1.0) do
inscription "127/127"
end
image "#{GAME_ROOT_PATH}/media/ui_icons/signal3.png", width: 0.05, color: 0xff_008000
end
def server_container.hit_element?(x, y)
self if hit?(x, y)
end
server_container.subscribe(:clicked_left_mouse_button) do
populate_server_info(nil)
end
end
@server_list_container = stack(width: 1.0, height: 0.95, scroll: true) do
para "Fetching server list..."
end
end
@@ -134,6 +103,54 @@ class W3DHub
end
end
end
fetch_server_list
end
def populate_server_list
@server_list_container.clear do
@@server_list.each_with_index do |server, i|
server_container = flow(width: 1.0, height: 48, hover: { background: 0xff_555566 }, active: { background: 0xff_555588 }) do
background 0xff_333333 if i.odd?
image game_icon(server.hostname), width: 0.08, padding: 4
stack(width: 0.45, height: 1.0) do
inscription "<b>#{server.hostname}</b>"
flow(width: 1.0, height: 1.0) do
inscription "Release", margin_right: 64, text_size: 14
inscription "#{server.country}", text_size: 14
end
end
flow(width: 0.30, height: 1.0) do
inscription "#{server.map_name}"
end
flow(width: 0.1, height: 1.0) do
inscription "#{server.player_count}/#{server.max_players}"
end
case rand(0..478)
when 0..60
image "#{GAME_ROOT_PATH}/media/ui_icons/signal3.png", width: 0.05, color: 0xff_008000
when 61..160
image "#{GAME_ROOT_PATH}/media/ui_icons/signal2.png", width: 0.05, color: 0xff_804000
else
image "#{GAME_ROOT_PATH}/media/ui_icons/signal1.png", width: 0.05, color: 0xff_800000
end
end
def server_container.hit_element?(x, y)
self if hit?(x, y)
end
server_container.subscribe(:clicked_left_mouse_button) do
populate_server_info(server)
end
end
end
end
def populate_server_info(server)
@@ -141,8 +158,8 @@ class W3DHub
stack(width: 1.0, height: 1.0, padding: 8) do
stack(width: 1.0, height: 0.3) do
flow(width: 1.0, height: 0.2) do
image "#{GAME_ROOT_PATH}/media/icons/ia.png", height: 24
tagline "[W3D Hub] GAME SERVER"
image game_icon(server.hostname), width: 0.05
tagline server.hostname, width: 0.949, text_wrap: :none
end
stack(width: 1.0, height: 0.25) do
@@ -152,17 +169,17 @@ class W3DHub
stack(width: 1.0, height: 0.55, margin_top: 16) do
flow(width: 1.0, height: 0.33) do
inscription "<b>Game</b>", width: 0.4
inscription "GAME (branch)", width: 0.6
inscription "#{game_name(server.hostname)} (branch)", width: 0.6
end
flow(width: 1.0, height: 0.33) do
inscription "<b>Map</b>", width: 0.4
inscription "C&C_Islands.mix", width: 0.6
inscription server.map_name, width: 0.6
end
flow(width: 1.0, height: 0.33) do
inscription "<b>Max Players</b>", width: 0.4
inscription "127", width: 0.6
inscription "#{server.max_players}", width: 0.6
end
end
end
@@ -179,28 +196,28 @@ class W3DHub
flow(width: 1.0, height: 0.65, scroll: true) do
stack(width: 0.5) do
15.times do |i|
server.players.select { |ply| ply.team == "GDI" || ply.team == "0" }.each do |player|
flow(width: 1.0, height: 18) do
stack(width: 0.6, height: 1.0) do
inscription "Player Name #{i}", text_size: 14
inscription player.name, text_size: 14
end
stack(width: 0.4, height: 1.0) do
inscription "#{rand(1000..100000)}", text_size: 14, width: 1.0, text_align: :right
inscription "#{player.score}", text_size: 14, width: 1.0, text_align: :right
end
end
end
end
stack(width: 0.5, border_thickness_left: 2, border_color_left: 0xff_000000) do
45.times do |i|
server.players.select { |ply| ply.team == "Nod" || ply.team == "1" }.each do |player|
flow(width: 1.0, height: 18) do
stack(width: 0.6, height: 1.0) do
inscription "Player Name #{i}", text_size: 14
inscription player.name, text_size: 14
end
stack(width: 0.4, height: 1.0) do
inscription "#{rand(1000..100000)}", text_size: 14, width: 1.0, text_align: :right
inscription "#{player.score}", text_size: 14, width: 1.0, text_align: :right
end
end
end
@@ -209,6 +226,90 @@ class W3DHub
end
end
end
def fetch_server_list
Thread.new do
response = Excon.get("https://api.cncnet.org/renegade?timeleft=&_players=1&website=")
begin
array = JSON.parse(response.body, symbolize_names: true)
if array.size.positive?
process_response(array)
main_thread_queue << proc { populate_server_list }
end
rescue => e
# Something went wrong!
pp e
@@server_list = []
end
end
end
def process_response(array)
servers = []
array.each do |server_data|
players = []
server_data[:players].each do |player_data|
players << RenegadePlayer.new(
player_data[:name],
player_data[:team],
player_data[:score],
player_data[:kills],
player_data[:deaths],
player_data[:ping]
)
end
servers << RenegadeServer.new(
server_data[:country],
server_data[:countrycode],
server_data[:timeleft],
server_data[:ip],
Integer(server_data[:hostport]),
server_data[:hostname],
server_data[:mapname],
server_data[:website],
Integer(server_data[:numplayers]),
Integer(server_data[:maxplayers]),
server_data[:password] != "0",
players
)
end
@@server_list = servers.sort_by! { |s| s.player_count }.reverse
end
def game_icon(hostname)
if hostname.include?("[W3DHub] Interim Apex")
"#{GAME_ROOT_PATH}/media/icons/ia.png"
elsif hostname.include?("[W3DHub] APB")
"#{GAME_ROOT_PATH}/media/icons/apb.png"
elsif hostname.include?("[W3DHub] TSR")
"#{GAME_ROOT_PATH}/media/icons/tsr.png"
elsif hostname.include?("Expansive Civilian Warfare")
"#{GAME_ROOT_PATH}/media/icons/ecw.png"
else
"#{GAME_ROOT_PATH}/media/icons/ren.png"
end
end
def game_name(hostname)
if hostname.include?("[W3DHub] Interim Apex")
"Interim Apex"
elsif hostname.include?("[W3DHub] APB")
"Red Alert: A Path Beyond"
elsif hostname.include?("[W3DHub] TSR")
"Tiberian Sun: Reborn"
elsif hostname.include?("Expansive Civilian Warfare")
"Expansive Civilian Warfare"
else
"C&C Renegade"
end
end
end
end
end

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@@ -27,6 +27,9 @@ require_relative "lib/pages/login"
require_relative "lib/pages/settings"
require_relative "lib/pages/download_manager"
require_relative "lib/renegade_server"
require_relative "lib/renegade_player"
W3DHub::Game.load_games
W3DHub::Window.new(width: 980, height: 720, borderless: false).show