Initial Commit: v2 in progress

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2026-04-12 14:08:29 -05:00
commit 7054d6bf2a
10 changed files with 197 additions and 0 deletions

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lib/window.rb Normal file
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module W3DHubLauncher
class Window < CyberarmEngine::Window
def setup
self.show_cursor = true
self.caption = "Cyberarm's W3D Hub Linux Launcher | v2.0.0 alpha"
push_state(Interface)
end
end
class Interface < CyberarmEngine::GuiState
LARGE_PADDING = 40
PADDING = 20
HALF_PADDING = 10
ALPHA_BLACK = 0x88_000000
def setup
theme({
TextBlock: {
text_static: true,
font: "Noto Sans"
},
Link: {
color: 0xff_dddddd,
hover: {
color: 0xff_ffffff
},
active: {
color: 0xff_aaaaaa
}
}
})
# root container - background image
stack(width: 1.0, height: 1.0, background_image: get_image("./media/background.png"), background_image_mode: :fill) do
# root container - background image tint
flow(width: 1.0, height: 1.0, background: 0x88_000000) do
# content container
stack(fill: true, height: 1.0, margin: PADDING, margin_right: LARGE_PADDING) do
# header bar container
flow(width: 1.0, height: 80, background: ALPHA_BLACK, margin_bottom: PADDING) do
title "LOGO"
title "GAMES"
title "SERVERS"
flow(fill: true)
title "_"
title "I"
end
# page content container
stack(width: 1.0, fill: true) do
# game bar container
flow(width: 1.0, height: 60) do
flow(width: 220, height: 1.0, background: ALPHA_BLACK) do
link "ALL GAMES"
end
flow(fill: true, height: 1.0, background: ALPHA_BLACK, margin_left: PADDING) do
image get_image("./data/cache/apb.png"), height: 1.0, padding: HALF_PADDING, background:0x88_5e5c64, border_thickness: 3, border_color_bottom: 0xff_3584e4, tip: "Red Alert: A Path Beyond"
image get_image("./data/cache/ren.png"), height: 1.0, padding: HALF_PADDING, tip: "Command & Conquer: Renegade"
image get_image("./data/cache/tsr.png"), height: 1.0, padding: HALF_PADDING, tip: "Tiberian Sun: Reborn"
image get_image("./data/cache/woa.png"), height: 1.0, padding: HALF_PADDING, tip: "Battle for Dune: War of Assassins"
end
end
# game content container
flow(width: 1.0, height: 1.0, margin_top: PADDING) do
# game info container
stack(width: 340, height: 1.0, debug: true) do
# logo
image get_image("./media/background.png"), width: 1.0, max_height: 124
# web links
stack(width: 1.0, fill: nil, padding: 0, padding_top: LARGE_PADDING, padding_bottom: nil, debug_color: 0xff_0000ff, debug: true) do
link "Modifications"
link "Bug Tracker", padding_top: LARGE_PADDING
link "Player Statistics"
end
# launching ta game
caption "Game Version"
list_box items: [ "Release", "Open Testing" ], width: 1.0
flow(width: 1.0) do
button "PLAY", fill: true
button "{}"
button "[]"
end
inscription "Version: 3.9.2.15"
end
# game events and news container
stack(fill: true, height: 1.0, margin_left: LARGE_PADDING) do
flow(width: 1.0, max_height: 380, background: ALPHA_BLACK) do
image get_image("./media/background.png"), fill: true, aspect_ratio: 16.0 / 9.0
stack(fill: true, height: 1.0, margin_left: PADDING) do
caption "Upcoming Event", color: 0xff_22aa11
title "Red Alert: A Path Beyond Game Night"
tagline "July 11, 2028"
flow(fill: true)
button "Read More", margin_left: PADDING, margin_right: LARGE_PADDING, margin_bottom: PADDING, width: 1.0
end
end
end
end
end
end
# battleview/friends container
stack(width: 0.25, max_width: 300, height: 1.0, margin: PADDING, margin_left: 0, background: 0x88_888888) do
title "FRIENDS"
end
end
end
end
def setup
stack(width: 1.0, height: 1.0, background: 0xff_111111) do
button "HELLO", margin: 40
stack(width: 50, height: 50, margin: 32, padding: 16, border_thickness: 10, border_color: 0xff424242, background: 0xff_242424) { para "HI" }
stack(width: 0.5, height: 0.5, margin_top: 40, margin_left: 40, border_thickness: 10, border_color: 0xff424242, background: 0xff_242424) do
stack(width: 0.5, fill: true, margin_top: 40, margin_left: 40, border_thickness: 10, border_color: 0xff424242, background: 0xff_242424) do
stack(width: 0.5, fill: true, margin_top: 40, margin_left: 40, border_thickness: 10, border_color: 0xff424242, background: 0xff_242424) do
end
end
end
end
end
end
end