More UI tweaks, prettied up Boot state, Updated Welcome state (may be I'll use it someday? 😁)

This commit is contained in:
2024-02-28 19:23:01 -06:00
parent 0b9b519848
commit 924f4c2b75
10 changed files with 70 additions and 66 deletions

View File

@@ -6,15 +6,15 @@ class W3DHub
theme(W3DHub::THEME)
background 0xee_444444
background 0xaa_525252
stack(width: 1.0, max_width: 720, height: 1.0, max_height: 256, v_align: :center, h_align: :center, background: 0xee_222222) do
flow(width: 1.0, height: 32, padding: 8) do
flow(width: 1.0, height: 36, padding: 8) do
background 0x88_000000
image "#{GAME_ROOT_PATH}/media/ui_icons/question.png", width: 32, align: :center, color: 0xff_ff8800
image "#{GAME_ROOT_PATH}/media/ui_icons/question.png", height: 1.0, align: :center, color: 0xff_ff8800
tagline "<b>#{@options[:title]}</b>", fill: true, text_align: :center
title "<b>#{@options[:title]}</b>", fill: true, text_align: :center, font: BOLD_FONT
end
stack(width: 1.0, fill: true, padding: 16) do
@@ -22,7 +22,7 @@ class W3DHub
@prompt_entry = edit_line @options[:prefill].to_s, margin_top: 24, width: 1.0, autofocus: true, focus: true, type: @options[:input_type] == :password ? :password : :text
end
flow(width: 1.0, height: 40, padding: 8) do
flow(width: 1.0, height: 46, padding: 8) do
button "Cancel", width: 0.25 do
pop_state
@options[:cancel_callback]&.call(@prompt_entry.value)