Use fresh logos and backgrounds

This commit is contained in:
2025-08-04 12:25:27 -05:00
parent 6d651c7ad6
commit b909952790
2 changed files with 30 additions and 25 deletions

View File

@@ -17,7 +17,7 @@ class W3DHub
end
# Game Menu
@game_page_container = stack(width: 1.0, fill: true, background_image: "#{GAME_ROOT_PATH}/media/textures/noiseb.png", background_image_mode: :tiled) do
@game_page_container = stack(width: 1.0, fill: true) do
end
end
end
@@ -118,28 +118,25 @@ class W3DHub
@game_page_container.clear do
game_color = Gosu::Color.new(game.color)
game_color.alpha = 0x88
game_color.alpha = 0xaa
background game_color
@game_page_container.style.background_image_color = game_color
@game_page_container.style.default[:background_image_color] = game_color
@game_page_container.update_background_image
background_image_path = Cache.package_path(game.category, game.id, "background.png", "")
if File.exist?(background_image_path)
States::Interface.instance&.instance_variable_get(:"@interface_container")&.style&.background_image = get_image(background_image_path)
States::Interface.instance&.instance_variable_get(:"@interface_container")&.style&.default[:background_image] = get_image(background_image_path)
end
# Game Stuff
flow(width: 1.0, fill: true) do
# background 0xff_9999ff
# Game options
stack(width: 360, height: 1.0, padding: 8, scroll: true, border_thickness_right: 1, border_color_right: W3DHub::BORDER_COLOR) do
background 0x55_000000
stack(width: 360, height: 1.0, padding: 8, scroll: true, background: game_color, border_thickness_right: 1, border_color_right: W3DHub::BORDER_COLOR) do
# Game Logo
logo_image_path = Cache.package_path(game.category, game.id, "logo.png", "")
# Game Banner
image_path = "#{GAME_ROOT_PATH}/media/banners/#{game.id}.png"
if File.exist?(image_path)
image image_path, width: 1.0
if File.exist?(logo_image_path)
image logo_image_path, width: 1.0
else
banner game.name unless File.exist?(image_path)
banner game.name unless File.exist?(logo_image_path)
end
stack(width: 1.0, fill: true, scroll: true, margin_top: 32) do
@@ -331,11 +328,6 @@ class W3DHub
def populate_all_games_view
@game_page_container.clear do
background 0x88_353535
@game_page_container.style.background_image_color = 0x88_353535
@game_page_container.style.default[:background_image_color] = 0x88_353535
@game_page_container.update_background_image
@focused_game = nil
@focused_channel = nil
@@ -438,6 +430,9 @@ class W3DHub
return unless @focused_game == game
if (feed = @game_news[game.id])
game_color = Gosu::Color.new(game.color)
game_color.alpha = 0xaa
@game_news_container.clear do
# Patch Notes
if false # Patch notes
@@ -467,9 +462,7 @@ class W3DHub
feed.items.sort_by { |i| i.timestamp }.reverse[0..9].each do |item|
image_path = Cache.path(item.image)
flow(width: 1.0, max_width: 869, height: 200, margin: 8, border_thickness: 1, border_color: lighten(Gosu::Color.new(game.color))) do
background 0x44_000000
flow(width: 1.0, max_width: 869, height: 200, margin: 8, background: game_color, border_thickness: 1, border_color: lighten(Gosu::Color.new(game.color))) do
if File.file?(image_path)
image image_path, height: 1.0
end

View File

@@ -4,6 +4,8 @@ class W3DHub
APPLICATIONS_UPDATE_INTERVAL = 10 * 60 * 1000 # ten minutes
SERVER_LIST_UPDATE_INTERVAL = 5 * 60 * 1000 # five minutes
DEFAULT_BACKGROUND_IMAGE = "#{GAME_ROOT_PATH}/media/banners/background.png".freeze
attr_accessor :interface_task_update_pending
@@instance = nil
@@ -33,10 +35,12 @@ class W3DHub
theme(W3DHub::THEME)
@interface_container = stack(width: 1.0, height: 1.0, border_thickness: 1, border_color: W3DHub::BORDER_COLOR, background_image: "#{GAME_ROOT_PATH}/media/banners/background.png", background_image_color: 0xff_525252, background_image_mode: :fill) do
@interface_container = stack(width: 1.0, height: 1.0, border_thickness: 1, border_color: W3DHub::BORDER_COLOR, background_image: DEFAULT_BACKGROUND_IMAGE, background_image_mode: :fill) do
background 0xff_252525
@header_container = flow(width: 1.0, height: 84, padding: 4, border_thickness_bottom: 1, border_color_bottom: W3DHub::BORDER_COLOR) do
background 0xaa_151515
flow(width: 148, height: 1.0) do
flow(fill: true)
image "#{GAME_ROOT_PATH}/media/icons/app.png", height: 84
@@ -54,18 +58,26 @@ class W3DHub
end
link I18n.t(:"interface.servers").upcase, text_size: 34, font: BOLD_FONT, margin_left: 12 do
@interface_container.style.background_image = DEFAULT_BACKGROUND_IMAGE
@interface_container.style.default[:background_image] = DEFAULT_BACKGROUND_IMAGE
page(W3DHub::Pages::ServerBrowser)
end
link I18n.t(:"interface.community").upcase, text_size: 34, font: BOLD_FONT, margin_left: 12 do
@interface_container.style.background_image = DEFAULT_BACKGROUND_IMAGE
@interface_container.style.default[:background_image] = DEFAULT_BACKGROUND_IMAGE
page(W3DHub::Pages::Community)
end
link I18n.t(:"interface.downloads").upcase, text_size: 34, font: BOLD_FONT, margin_left: 12 do
@interface_container.style.background_image = DEFAULT_BACKGROUND_IMAGE
@interface_container.style.default[:background_image] = DEFAULT_BACKGROUND_IMAGE
page(W3DHub::Pages::DownloadManager)
end
link I18n.t(:"interface.settings").upcase, text_size: 34, font: BOLD_FONT, margin_left: 12 do
@interface_container.style.background_image = DEFAULT_BACKGROUND_IMAGE
@interface_container.style.default[:background_image] = DEFAULT_BACKGROUND_IMAGE
page(W3DHub::Pages::Settings)
end
end