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Use live GSH for websocket
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@@ -110,7 +110,7 @@ module W3DHubLauncher
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end
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end
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def game_server_hub_websocket
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def game_server_hub_websocket
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WebSocketClient.new.connect("ws://localhost:9292/api/websocket") do |websocket|
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WebSocketClient.new.connect("wss://gsh.w3d.cyberarm.dev/api/websocket") do |websocket|
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websocket.on(:open) do
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websocket.on(:open) do
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# puts "CONNECTED"
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# puts "CONNECTED"
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