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13 changed files with 291 additions and 41 deletions

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@@ -3,42 +3,43 @@ GEM
specs:
addressable (2.8.0)
public_suffix (>= 2.0.2, < 5.0)
async (1.30.1)
async (1.30.2)
console (~> 1.10)
nio4r (~> 2.3)
timers (~> 4.1)
async-http (0.56.5)
async-http (0.56.6)
async (>= 1.25)
async-io (>= 1.28)
async-pool (>= 0.2)
protocol-http (~> 0.22.0)
protocol-http1 (~> 0.14.0)
protocol-http2 (~> 0.14.0)
traces (~> 0.4.0)
async-io (1.33.0)
async
async-pool (0.3.9)
async-pool (0.3.10)
async (>= 1.25)
async-websocket (0.19.0)
async-http (~> 0.54)
async-io (~> 1.23)
protocol-websocket (~> 0.7.0)
clipboard (1.3.6)
concurrent-ruby (1.1.9)
console (1.14.0)
concurrent-ruby (1.1.10)
console (1.15.3)
fiber-local
cyberarm_engine (0.20.0)
cyberarm_engine (0.21.0)
clipboard (~> 1.3)
excon (~> 0.88)
gosu (~> 1.1)
gosu_more_drawables (~> 0.3)
digest-crc (0.6.4)
rake (>= 12.0.0, < 14.0.0)
excon (0.92.0)
excon (0.92.3)
ffi (1.15.5)
ffi (1.15.5-x64-mingw-ucrt)
ffi (1.15.5-x64-mingw32)
fiber-local (1.0.0)
gosu (1.4.1)
gosu (1.4.3)
gosu_more_drawables (0.3.1)
i18n (1.10.0)
concurrent-ruby (~> 1.0)
@@ -46,8 +47,8 @@ GEM
addressable (~> 2.7)
nio4r (2.5.8)
protocol-hpack (1.4.2)
protocol-http (0.22.5)
protocol-http1 (0.14.2)
protocol-http (0.22.6)
protocol-http1 (0.14.4)
protocol-http (~> 0.22)
protocol-http2 (0.14.2)
protocol-hpack (~> 1.4)
@@ -55,11 +56,12 @@ GEM
protocol-websocket (0.7.5)
protocol-http (~> 0.2)
protocol-http1 (~> 0.2)
public_suffix (4.0.6)
public_suffix (4.0.7)
rake (13.0.6)
rexml (3.2.5)
thread-local (1.1.0)
timers (4.3.3)
traces (0.4.1)
PLATFORMS
x64-mingw-ucrt

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@@ -207,6 +207,21 @@ class W3DHub
Cache.fetch_package(package, block)
end
# /apis/w3dhub/1/get-events
#
# clients requests events: data={"serverPath":"apb"}
def self.events(app_id)
body = URI.encode_www_form("data": JSON.dump({ serverPath: app_id }))
response = post("#{ENDPOINT}/apis/w3dhub/1/get-server-events", FORM_ENCODED_HEADERS, body)
if response.success?
array = JSON.parse(response.read, symbolize_names: true)
array.map { |e| Event.new(e) }
else
false
end
end
#! === Server List API === !#
SERVER_LIST_ENDPOINT = "https://gsh.w3dhub.com".freeze

33
lib/api/event.rb Normal file
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@@ -0,0 +1,33 @@
class W3DHub
class Api
class Event
def initialize(data)
@data = data
end
def server
@data[:server]
end
def title
@data[:title]
end
def start_time
@start_time ||= Time.parse(@data[:starttime]).localtime
end
def end_time
@end_time ||= Time.parse(@data[:endtime]).localtime
end
def date_time
@data[:dateTime]
end
def image
@data[:image]
end
end
end
end

View File

@@ -306,7 +306,7 @@ class W3DHub
install_directory = Cache.install_path(task.application, task.channel)
application_data = {
install_directory: install_directory,
installed_version: task.channel.current_version,
installed_version: task.target_version,
install_path: "#{install_directory}/game.exe",
wine_prefix: task.wine_prefix
}

View File

@@ -8,7 +8,7 @@ class W3DHub
include CyberarmEngine::Common
attr_reader :app_id, :release_channel, :application, :channel,
attr_reader :app_id, :release_channel, :application, :channel, :target_version,
:manifests, :packages, :files, :wine_prefix, :status
def initialize(app_id, release_channel)
@@ -20,6 +20,8 @@ class W3DHub
@application = Store.applications.games.find { |g| g.id == app_id }
@channel = @application.channels.find { |c| c.id == release_channel }
@target_version = type == :repairer ? Store.settings[:games][:"#{app_id}_#{@channel.id}"][:installed_version] : @channel.current_state
@packages_to_download = []
@total_bytes_to_download = -1
@bytes_downloaded = -1
@@ -203,8 +205,8 @@ class W3DHub
@status.step = :fetching_manifests
if fetch_manifest("games", app_id, "manifest.xml", @channel.current_version)
manifest = load_manifest("games", app_id, "manifest.xml", @channel.current_version)
if fetch_manifest("games", app_id, "manifest.xml", @target_version)
manifest = load_manifest("games", app_id, "manifest.xml", @target_version)
@manifests << manifest
until(manifest.full?)

View File

@@ -33,7 +33,7 @@ class W3DHub
stack(margin_left: 8, width: 0.75) do
@application_name_label = tagline "#{task.application.name}"
@application_version_label = inscription "Version: #{task.channel.current_version} (#{task.channel.id})"
@application_version_label = inscription "Version: #{task.target_version} (#{task.channel.id})"
end
end

View File

@@ -3,6 +3,7 @@ class W3DHub
class Games < Page
def setup
@game_news ||= {}
@game_events ||= {}
# unless Store.offline_mode
@focused_game ||= Store.applications.games.find { |g| g.id == Store.settings[:last_selected_app] }
@@ -212,6 +213,10 @@ class W3DHub
end
end
# Game Events
@game_events_container = flow(width: 1.0, height: 128, padding: 8, visible: false) do
end
# Game News
@game_news_container = flow(width: 1.0, fill: true, padding: 8, scroll: true) do
# background 0xff_005500
@@ -220,24 +225,40 @@ class W3DHub
end
end
return if Cache.net_lock?("game_news_#{game.id}")
if @game_news[game.id]
populate_game_news(game)
else
@game_news_container.clear do
title I18n.t(:"games.fetching_news"), padding: 8
end
BackgroundWorker.foreground_job(
-> { fetch_game_news(game) },
lambda do |result|
if result
populate_game_news(game)
Cache.release_net_lock(result)
unless Cache.net_lock?("game_news_#{game.id}")
if @game_events[game.id]
populate_game_events(game)
else
BackgroundWorker.foreground_job(
-> { fetch_game_events(game) },
lambda do |result|
if result
populate_game_events(game)
Cache.release_net_lock(result)
end
end
)
end
end
unless Cache.net_lock?("game_events_#{game.id}")
if @game_news[game.id]
populate_game_news(game)
else
@game_news_container.clear do
title I18n.t(:"games.fetching_news"), padding: 8
end
)
BackgroundWorker.foreground_job(
-> { fetch_game_news(game) },
lambda do |result|
if result
populate_game_news(game)
Cache.release_net_lock(result)
end
end
)
end
end
end
@@ -344,6 +365,41 @@ class W3DHub
end
end
def fetch_game_events(game)
lock = Cache.acquire_net_lock("game_events_#{game.id}")
return false unless lock
events = Api.events(game.id)
Cache.release_net_lock("game_events_#{game.id}") unless events
return false unless events
@game_events[game.id] = events
"game_events_#{game.id}"
end
def populate_game_events(game)
return unless @focused_game == game
if (events = @game_events[game.id])
@game_events_container.show unless events.empty?
@game_events_container.hide if events.empty?
@game_events_container.clear do
events.flatten.each do |event|
stack(width: 300, height: 1.0, margin_left: 8, margin_right: 8, border_thickness: 1, border_color: lighten(Gosu::Color.new(game.color))) do
background 0xaa_222222
title event.title, width: 1.0, text_align: :center
tagline event.start_time.strftime("%A"), text_size: 36, width: 1.0, text_align: :center
caption event.start_time.strftime("%B %e, %Y %l:%M %p"), width: 1.0, text_align: :center
end
end
end
end
end
def populate_game_modifications(application, channel)
@game_news_container.clear do
([

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@@ -84,11 +84,11 @@ class W3DHub
def language_code(string)
case string.downcase.strip
when "german"
when "deutsch"
"de"
when "french"
when "français"
"fr"
when "spanish"
when "español"
"es"
else
"en"
@@ -100,9 +100,11 @@ class W3DHub
when "en"
"English"
when "de"
"German"
"Deutsch"
when "fr"
"French"
"Français"
when "es"
"Español"
else
raise "Unknown language error"
end

View File

@@ -34,10 +34,14 @@ class W3DHub
end
def gain_focus
super
self.update_interval = 1000.0 / 60
end
def lose_focus
super
self.update_interval = 1000.0 / 10
end

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@@ -1,9 +1,10 @@
---
en:
app_name: Cyberarm's Linux Friendly W3D Hub Launcher # W3D Hub Launcher
app_name: Cyberarm's Linux Friendly W3D Hub Launcher
app_name_simple: W3D Hub Linux Launcher
boot:
w3dhub_service_is_down: W3D Hub service is down.
checking_for_updates: Checking for updates...
checking_for_updates: Checking for updates
interface:
log_in: Log in
register: Register
@@ -18,6 +19,8 @@ en:
downloads: Downloads
play_now: Play Now
play: Play
join_now: Join Now
join: Join
install_update: Install Update
single_player: Single Player
import: Import
@@ -36,7 +39,7 @@ en:
user_data_folder: User Data Folder
view_screenshots: View Screenshots
read_more: Read More
fetching_news: Fetching news...
fetching_news: Fetching news
channel: Channel
version: Version
server_browser:
@@ -48,7 +51,7 @@ en:
max_players: Max Players
filters: Filters
region: Region
fetching_server_list: Fetching server list...
fetching_server_list: Fetching server list
no_server_selected: No server selected
hostname: Hostname
current_map: Current Map

71
locales/generate.rb Normal file
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@@ -0,0 +1,71 @@
require "csv"
require "yaml"
PATH = File.expand_path(".", __dir__)
TRANSLATIONS_PATH = "#{PATH}/translations.csv".freeze
puts "Loading translations.csv [Using ■ as column seperator]"
TRANSLATIONS = {}
LANGUAGES = []
i = 0
CSV.foreach("#{PATH}/translations.csv", col_sep: "") do |row|
key = row.delete(row.first)
if i.zero?
row.map { |language| language.split("-").first.downcase }.each do |language|
TRANSLATIONS[language] ||= {}
LANGUAGES << language
end
else
row.each_with_index do |translation, lang_id|
next unless translation
next if key.empty? || key.nil?
hash = TRANSLATIONS[LANGUAGES[lang_id]]
parts = key.split(".")
parts_size = parts.size
key = parts.delete(parts.last) if parts.size > 1
if parts_size > 1
parts.each do |part|
hash = hash[part] ||= {}
end
end
hash[key] = translation
end
end
i += 1
end
puts "Done."
puts
puts "Removing existing translations..."
Dir.glob("#{PATH}/*.yml") do |file|
File.delete(file)
end
puts "Done."
puts
puts "Writing out translations..."
written_languages = []
LANGUAGES.each do |language|
translations = TRANSLATIONS[language]
next unless translations.size.positive?
yaml = YAML.dump({ language => translations })
written_languages << language
File.write("#{PATH}/#{language}.yml", yaml)
end
puts "Done."
puts
puts "Wrote translations for: #{written_languages.join(', ')}"

61
locales/translations.csv Normal file
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@@ -0,0 +1,61 @@
__KEY__■EN-ENGLISH■DE-GERMAN■FR-FRENCH■ES-SPANISH■KO-KOREAN■JA-JAPANESE■ZH-CHINESE
app_name■Cyberarm's Linux Friendly W3D Hub Launcher■■■■■■
app_name_simple■W3D Hub Linux Launcher■■■■■■
boot.w3dhub_service_is_down■W3D Hub service is down.■■■■■■
boot.checking_for_updates■Checking for updates…■■■■■■
interface.log_in■Log in■■■■■■
interface.register■Register■■■■■■
interface.log_out■Log out■■■■■■
interface.not_logged_in■Not Logged In■■■■■■
interface.profile■Profile■■■■■■
interface.games■Games■■■■■■
interface.server_browser■Server Browser■■■■■■
interface.servers■Servers■■■■■■
interface.community■Community■■■■■■
interface.download_manager■Download Manager■■■■■■
interface.downloads■Downloads■■■■■■
interface.play_now■Play Now■■■■■■
interface.play■Play■■■■■■
interface.join_now■Join Now■■■■■■
interface.join■Join■■■■■■
interface.install_update■Install Update■■■■■■
interface.single_player■Single Player■■■■■■
interface.import■Import■■■■■■
interface.install■Install■■■■■■
interface.app_settings_tip■W3D Hub Launcher Settings■■■■■■
interface.settings■Settings■■■■■■
games.game_settings■Game Settings■■■■■■
games.game_options■Game Options■■■■■■
games.game_version■Game Version■■■■■■
games.wine_configuration■Wine Configuration■■■■■■
games.game_modifications■Game Modifications■■■■■■
games.repair_installation■Repair Installation■■■■■■
games.uninstall_game■Uninstall Game■■■■■■
games.install_folder■Install Folder■■■■■■
games.user_data_folder■User Data Folder■■■■■■
games.view_screenshots■View Screenshots■■■■■■
games.read_more■Read More■■■■■■
games.fetching_news■Fetching news…■■■■■■
games.channel■Channel■■■■■■
games.version■Version■■■■■■
server_browser.direct_connect■Direct Connect■■■■■■
server_browser.refresh■Refresh■■■■■■
server_browser.join_server■Join Server■■■■■■
server_browser.game■Game■■■■■■
server_browser.map■Map■■■■■■
server_browser.max_players■Max Players■■■■■■
server_browser.filters■Filters■■■■■■
server_browser.region■Region■■■■■■
server_browser.fetching_server_list■Fetching server list…■■■■■■
server_browser.no_server_selected■No server selected■■■■■■
server_browser.hostname■Hostname■■■■■■
server_browser.current_map■Current Map■■■■■■
server_browser.players■Players■■■■■■
server_browser.ping■Ping■■■■■■
server_browser.nickname■Nickname■■■■■■
server_browser.set_nickname■Set Nickname■■■■■■
server_browser.set_nickname_message■Set a nickname that will be used when joining a server■■■■■■
server_browser.enter_password■Enter Password■■■■■■
server_browser.enter_password_message■This server requires a password■■■■■■
server_browser.time■Time■■■■■■
server_browser.remaining■Remaining■■■■■■
1 __KEY__■EN-ENGLISH■DE-GERMAN■FR-FRENCH■ES-SPANISH■KO-KOREAN■JA-JAPANESE■ZH-CHINESE
2 app_name■Cyberarm's Linux Friendly W3D Hub Launcher■■■■■■
3 app_name_simple■W3D Hub Linux Launcher■■■■■■
4 boot.w3dhub_service_is_down■W3D Hub service is down.■■■■■■
5 boot.checking_for_updates■Checking for updates…■■■■■■
6 interface.log_in■Log in■■■■■■
7 interface.register■Register■■■■■■
8 interface.log_out■Log out■■■■■■
9 interface.not_logged_in■Not Logged In■■■■■■
10 interface.profile■Profile■■■■■■
11 interface.games■Games■■■■■■
12 interface.server_browser■Server Browser■■■■■■
13 interface.servers■Servers■■■■■■
14 interface.community■Community■■■■■■
15 interface.download_manager■Download Manager■■■■■■
16 interface.downloads■Downloads■■■■■■
17 interface.play_now■Play Now■■■■■■
18 interface.play■Play■■■■■■
19 interface.join_now■Join Now■■■■■■
20 interface.join■Join■■■■■■
21 interface.install_update■Install Update■■■■■■
22 interface.single_player■Single Player■■■■■■
23 interface.import■Import■■■■■■
24 interface.install■Install■■■■■■
25 interface.app_settings_tip■W3D Hub Launcher Settings■■■■■■
26 interface.settings■Settings■■■■■■
27 games.game_settings■Game Settings■■■■■■
28 games.game_options■Game Options■■■■■■
29 games.game_version■Game Version■■■■■■
30 games.wine_configuration■Wine Configuration■■■■■■
31 games.game_modifications■Game Modifications■■■■■■
32 games.repair_installation■Repair Installation■■■■■■
33 games.uninstall_game■Uninstall Game■■■■■■
34 games.install_folder■Install Folder■■■■■■
35 games.user_data_folder■User Data Folder■■■■■■
36 games.view_screenshots■View Screenshots■■■■■■
37 games.read_more■Read More■■■■■■
38 games.fetching_news■Fetching news…■■■■■■
39 games.channel■Channel■■■■■■
40 games.version■Version■■■■■■
41 server_browser.direct_connect■Direct Connect■■■■■■
42 server_browser.refresh■Refresh■■■■■■
43 server_browser.join_server■Join Server■■■■■■
44 server_browser.game■Game■■■■■■
45 server_browser.map■Map■■■■■■
46 server_browser.max_players■Max Players■■■■■■
47 server_browser.filters■Filters■■■■■■
48 server_browser.region■Region■■■■■■
49 server_browser.fetching_server_list■Fetching server list…■■■■■■
50 server_browser.no_server_selected■No server selected■■■■■■
51 server_browser.hostname■Hostname■■■■■■
52 server_browser.current_map■Current Map■■■■■■
53 server_browser.players■Players■■■■■■
54 server_browser.ping■Ping■■■■■■
55 server_browser.nickname■Nickname■■■■■■
56 server_browser.set_nickname■Set Nickname■■■■■■
57 server_browser.set_nickname_message■Set a nickname that will be used when joining a server■■■■■■
58 server_browser.enter_password■Enter Password■■■■■■
59 server_browser.enter_password_message■This server requires a password■■■■■■
60 server_browser.time■Time■■■■■■
61 server_browser.remaining■Remaining■■■■■■

View File

@@ -96,6 +96,7 @@ require_relative "lib/api/server_list_server"
require_relative "lib/api/server_list_updater"
require_relative "lib/api/account"
require_relative "lib/api/package"
require_relative "lib/api/event"
require_relative "lib/page"
# require_relative "lib/pages/games"