mirror of
https://github.com/cyberarm/w3d_hub_linux_launcher.git
synced 2026-09-19 14:53:49 +00:00
310 lines
16 KiB
Ruby
310 lines
16 KiB
Ruby
module W3DHubLauncher
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class States
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class Interface < W3DHubLauncher::State
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attr_reader :application_task_status_bar_container
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def setup
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super
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# root container - background image
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stack(width: 1.0, height: 1.0, background_image: safe_get_image("#{ROOT_PATH}/media/background.png"), background_image_mode: :fill) do
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# root container - background image tint
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stack(width: 1.0, height: 1.0, background: ALPHA_BLACK) do
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# content container
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stack(width: 1.0, fill: true, margin: PADDING) do
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# header bar container
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flow(width: 1.0, height: 100, margin_bottom: PADDING) do |c|
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# logo + menu button
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button(safe_get_image("#{ROOT_PATH}/media/logo.png"), image_height: 1.0, background: 0, border_color: 0, hover: { background: 0 }, active: { background: 0, color: 0xff_ffffff }) do |btn|
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menu(parent: btn) do
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menu_item("Settings")
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menu_item("About") do
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dialog(Dialog::About)
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end
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menu_item("Exit") do
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window.close
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end
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end.show
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end
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# navigation bar container
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stack(fill: true, height: 1.0) do
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# stack(fill: true)
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# navigation container
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flow(width: 1.0, fill: true) do
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link("GAMES",height: 1.0, text_v_align: :center, font: FONT_BLACK, margin_left: PADDING) { page(Page::Games) }
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link("SERVERS",height: 1.0, text_v_align: :center, font: FONT_BLACK, margin_left: PADDING) { page(Page::ServerBrowser) }
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stack(fill: true)
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image safe_get_image("#{ROOT_PATH}/media/icons/import.png"), height: 40, color: 0xff_bbbbbb, tip: "Downloads" do |img|
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dialog(Dialog::Downloads)
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end
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image safe_get_image("#{ROOT_PATH}/media/icons/information.png"), height: 40, color: 0xff_bbbbbb, tip: "Notifications"
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end
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# application task status bar container
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@application_task_status_bar_container = stack(width: 1.0, fill: true, margin_left: PADDING, visible: false) do
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flow(width: 1.0) do
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para "Updating Red Alert: A Path Beyond (Release)", tag: :status_bar_title
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stack(fill: true)
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para "Fetching manifests...", tag: :status_bar_label
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end
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progress(width: 1.0, fraction: 0.0, tag: :status_bar_progress)
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end
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end
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# self account container
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@account_container = flow(width: 400, height: 80, margin_left: LARGE_PADDING) do
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# self avatar container
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stack(width: 80, height: 1.0, background_image: rounded_avatar(safe_get_image("#{ROOT_PATH}/media/default.png")), tag: :account_avatar) do |i|
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i.subscribe(:clicked_left_mouse_button) do
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dialog(Dialog::Account)
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end
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# self online state container
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stack(width: 20, height: 20, v_align: :bottom, h_align: :right, background_image: safe_get_image("#{ROOT_PATH}/media/ui/circle_small.png"), background_image_color: 0xff_26a269, tag: :account_online_state)
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end
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stack(fill: true, height: 1.0, margin_left: HALF_PADDING) do
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flow(fill: true)
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# self name
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caption "cyberarm", font: FONT_BLACK, text_wrap: :none, width: 1.0, tag: :account_name
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# self set online state
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link "Online ▼", text_size: 18 do |l|
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menu(parent: l) do
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menu_item("Online")
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menu_item("Do Not Disturb")
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menu_item("Away")
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menu_item("Invisible")
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menu_item("Sign Out")
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end.show
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end
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flow(fill: true)
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end
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end
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end
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# layout container
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flow(width: 1.0, fill: true) do
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# page host container
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@page_host = stack(fill: true, height: 1.0) do
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end
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# server details container
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@server_details_container = stack(width: 400, height: 1.0, margin_left: LARGE_PADDING, padding: PADDING, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: ALPHA_GRAY) do
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end
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# battleview/friends container
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@battleview_container = stack(width: 400, height: 1.0, margin_left: LARGE_PADDING) do
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# friend management container
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flow(width: 1.0, height: 60) do
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flow(width: 1.0, v_align: :center) do
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button safe_get_image("#{ROOT_PATH}/media/icons/singleplayer.png"), image_height: 1.0
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button safe_get_image("#{ROOT_PATH}/media/icons/gear.png"), image_height: 1.0, margin_left: HALF_PADDING
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edit_line "", margin_left: HALF_PADDING, fill: true, height: 1.0
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end
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end
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# friends/clanmates list container
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stack(width: 1.0, fill: true, margin_top: LARGE_PADDING, scroll: true) do
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50.times do |i|
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# friend container
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widget(width: 1.0, height: 68, padding_top: HALF_PADDING, padding_bottom: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: 0, hover: { background_nine_slice_color: ALPHA_GRAY }, active: { background_nine_slice_color: ALPHA_BLACK }) do |w|
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w.subscribe(:clicked_left_mouse_button) do
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puts "HELLO THERE"
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end
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# friend avatar container
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stack(width: 48 + HALF_PADDING, height: 1.0, margin_left: HALF_PADDING, background_image: rounded_avatar(safe_get_image("#{ROOT_PATH}/media/default.png")), background_image_mode: :fill) do
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stack(width: 12, height: 12, v_align: :bottom, h_align: :right, background_image: safe_get_image("#{ROOT_PATH}/media/ui/circle_small.png"), background_image_color: 0xff_26a269)
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end
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# friend name and status container
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stack(fill: true, height: 1.0, margin_left: HALF_PADDING, margin_right: HALF_PADDING) do
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stack(width: 1.0, v_align: :center) do
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caption ["Silverlight", "PXD2000", "Alstar", "SteelGhost", "FRAYDO"].sample, text_wrap: :none
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inscription "RA_Under • 13:52", text_wrap: :none, margin_top: -HALF_PADDING
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end
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end
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# friend active application container
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stack(width: 48, height: 1.0, margin_right: HALF_PADDING, background_image: safe_get_image("#{ROOT_PATH}/media/logo.png"), background_image_mode: :fill)
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end
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end
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end
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end
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end
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end
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end
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end
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hide_server_details_panel
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page(Page::Games)
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end
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def hide_battleview_panel
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@battleview_container.hide
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end
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def show_battleview_panel
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@battleview_container.show
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end
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def hide_server_details_panel
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@server_details_container.hide
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end
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def show_server_details_panel
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@server_details_container.show
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end
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def populate_server_information(server)
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return unless @server_details_container.visible?
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@server_details_container.clear do
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tagline server.name, width: 1.0, text_wrap: :none, tip: server.name
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image safe_get_image("#{ROOT_PATH}/media/default_map_preview.png"), width: 1.0, tip: server.current_map, margin_bottom: PADDING
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flow(width: 1.0) do
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stack(fill: true)
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button "JOIN SERVER", **CTA_BUTTON_THEME, width: 1.0, enabled: false, tip: "Game not installed I guess..."
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stack(fill: true)
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end
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stack(width: 1.0, fill: true, scroll: true, margin_top: PADDING) do
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# misc. server details
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stack(width: 1.0, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: ALPHA_GRAY) do
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flow(width: 1.0) do
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stack(width: 1.0 / 3) do
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caption "Map", text_wrap: :none, tip: "Map", width: 1.0
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inscription server.current_map, text_wrap: :none, width: 1.0, tip: server.current_map
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end
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stack(width: 1.0 / 3, margin_left: HALF_PADDING) do
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display_ping = server.ping == Worker::Api::GameServer::BAD_OR_UNKNOWN_PING ? "?" : format("%dms", server.ping)
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caption "Ping", text_wrap: :none, tip: "Ping", width: 1.0
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inscription display_ping, text_wrap: :none, width: 1.0, tip: display_ping
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end
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stack(width: 1.0 / 3, margin_left: HALF_PADDING) do
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caption "Players", text_wrap: :none, tip: "Players", width: 1.0
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inscription format("%d/%d", server.player_count, server.max_players), text_wrap: :none, width: 1.0, tip: format("%d/%d", server.player_count, server.max_players)
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end
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end
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flow(width: 1.0) do
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stack(width: 1.0 / 3) do
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caption "Next Map", text_wrap: :none, tip: "Next Map", width: 1.0
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inscription server.next_map, text_wrap: :none, width: 1.0, tip: server.next_map
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end
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stack(width: 1.0 / 3, margin_left: HALF_PADDING) do
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caption "Time", text_wrap: :none, tip: "Time", width: 1.0
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inscription "00:00:00", text_wrap: :none, width: 1.0, tip: "00:00:00"
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end
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stack(width: 1.0 / 3, margin_left: HALF_PADDING) do
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caption "Time Left", text_wrap: :none, tip: "Time Left", width: 1.0
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inscription server.match_remaining_time, text_wrap: :none, width: 1.0, tip: server.match_remaining_time
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end
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end
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flow(width: 1.0) do
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stack(width: 1.0 / 3) do
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caption "Region", text_wrap: :none, tip: "Region", width: 1.0
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inscription server.region, text_wrap: :none, width: 1.0, tip: server.region
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end
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stack(width: 1.0 / 3, margin_left: HALF_PADDING) do
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caption "Channel", text_wrap: :none, tip: "Channel", width: 1.0
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inscription server.channel, text_wrap: :none, width: 1.0, tip: server.channel
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end
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stack(width: 1.0 / 3, margin_left: HALF_PADDING) do
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caption "Version", text_wrap: :none, tip: "Version", width: 1.0
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inscription server.version, text_wrap: :none, width: 1.0, tip: server.version
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end
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end
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end
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# team data
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server.teams.each do |team|
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# ignore empty, non-standard teams
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next if !team.id.between?(0, 1) && team.players.empty?
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stack(width: 1.0, margin_top: PADDING, padding: HALF_PADDING, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: NINE_SLICE_EDGE, background_nine_slice_color: ALPHA_GRAY) do
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tagline team.name, text_wrap: :none, tip: team.name
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flow(width: 1.0) do
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stack(width: 1 / 4.0) do
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caption "Score", text_wrap: :none, tip: "Score"
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inscription team.score, text_wrap: :none, tip: team.score
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end
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stack(width: 1 / 4.0, margin_left: HALF_PADDING) do
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caption "Kills", text_wrap: :none, tip: "Kills"
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inscription team.kills, text_wrap: :none, tip: team.kills
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end
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stack(width: 1 / 4.0, margin_left: HALF_PADDING) do
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caption "Deaths", text_wrap: :none, tip: "Deaths"
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inscription team.deaths, text_wrap: :none, tip: team.deaths
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end
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stack(width: 1 / 4.0, margin_left: HALF_PADDING) do
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caption "Players", text_wrap: :none, tip: "Players"
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inscription format("%d/%d", team.players.size, server.max_players), text_wrap: :none, tip: format("%d/%d", team.players.size, server.max_players)
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end
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end
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next if team.players.empty?
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flow(width: 1.0, height: 2, background: 0xaa_000000)
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flow(width: 1.0) do
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stack(fill: true, margin_right: HALF_PADDING) do
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inscription "Name", width: 1.0, text_wrap: :none, font: FONT_BOLD, tip: "Name"
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end
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stack(width: 1 / 5.0, margin_right: HALF_PADDING) do
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inscription "Score", width: 1.0, text_wrap: :none, font: FONT_BOLD, tip: "Score"
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end
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stack(width: 1 / 5.0, margin_right: HALF_PADDING) do
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inscription "Kills", width: 1.0, text_wrap: :none, font: FONT_BOLD, tip: "Kills"
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end
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stack(width: 1 / 5.0, margin_right: HALF_PADDING) do
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inscription "Deaths", width: 1.0, text_wrap: :none, font: FONT_BOLD, tip: "Deaths"
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end
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# stack(width: 1 / 8.0, margin_right: HALF_PADDING) do
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# inscription "Ping", width: 1.0, text_wrap: :none, font: FONT_BOLD, tip: "Ping"
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# end
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# stack(width: 1 / 6.0) do
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# inscription "Time", width: 1.0, text_wrap: :none, font: FONT_BOLD, tip: "Time"
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# end
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end
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team.players.sort_by(&:score).reverse.each_with_index do |player, i|
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flow(width: 1.0, background: i.odd? ? 0 : 0xaa_000000) do
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stack(fill: true, margin_right: HALF_PADDING) do
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inscription player.name, font: FONT_MONO, width: 1.0, text_wrap: :none, tip: player.name
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end
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stack(width: 1 / 5.0, margin_right: HALF_PADDING) do
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inscription player.score, font: FONT_MONO, width: 1.0, text_wrap: :none, tip: player.score
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end
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stack(width: 1 / 5.0, margin_right: HALF_PADDING) do
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inscription player.kills, font: FONT_MONO, width: 1.0, text_wrap: :none, tip: player.kills
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end
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stack(width: 1 / 5.0, margin_right: HALF_PADDING) do
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inscription player.deaths, font: FONT_MONO, width: 1.0, text_wrap: :none, tip: player.deaths
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end
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# stack(width: 1 / 8.0, margin_right: HALF_PADDING) do
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# inscription player.ping, font: FONT_MONO, width: 1.0, text_wrap: :none, tip: player.ping
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# end
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# stack(width: 1 / 5.0) do
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# inscription player.time, font: FONT_MONO, width: 1.0, text_wrap: :none, tip: player.time
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# end
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end
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end
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end
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end
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end
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end
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end
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def button_up(id)
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super
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@battleview_container.toggle if id == Gosu::KB_F8
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end
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end
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end
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end
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