Files
w3dhub_linux_launcher/lib/pages/boot/start_up.rb

162 lines
5.3 KiB
Ruby

module W3DHubLauncher
module Page
module Boot
class StartUp < CyberarmEngine::Page
include GuiExt
def setup
@steps = [
method(:step_connectivity),
method(:step_launcher_update),
method(:step_server_list),
method(:step_refresh_account_data),
method(:step_fetch_applications),
method(:step_battlefield_control_established)
]
@initialization_acceptable = false
@step_count = @steps.size
stack(width: 1.0, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: 8, background_nine_slice_color: 0x11_ffffff, padding: HALF_PADDING) do
banner "Establishing Battlefield Control", width: 1.0, text_align: :center
tagline "Please stand by...", width: 1.0, text_align: :center
end
stack(width: 1.0, fill: true, padding: PADDING) do
@initialization_container = stack(width: 1.0, fill: true, scroll: true) do
end
flow(width: 1.0, padding_top: PADDING) do
@progress_bar = progress width: 1.0, fraction: 0.0
end
end
next_step
end
def next_step
step = @steps.shift
step&.call
# pp (1.0 - (@steps.size / @step_count.to_f)), @steps.size, @step_count
@progress_bar.value = (1.0 - (@steps.size / @step_count.to_f))
if step.nil? && @initialization_acceptable
after(100) do
pop_state
push_state(States::Interface)
end
end
end
def step_connectivity
@initialization_container.append do
tagline "Checking uplink..."
# caption "Primary backend services <c=080>OK</c>", margin_left: LARGE_PADDING
# caption "Upstream backend services <c=080>OK</c>", margin_left: LARGE_PADDING
end
Worker::Api.dns_resolution do |result|
@initialization_container.append do
if result.okay?
caption "DNS Resolution <c=0f0>OK</c>", margin_left: LARGE_PADDING
next_step
else
caption "DNS Resolution <c=f00>FAILED</c>", margin_left: LARGE_PADDING
caption "Failed to resolve: #{result.error}", color: 0xff_ff0000, margin_left: LARGE_PADDING * 2
end
end
end
end
def step_launcher_update
@initialization_container.append do
tagline "Checking for updates..."
caption "Launcher version <c=0f0>OK</c>", margin_left: LARGE_PADDING
end
after(1000) do
next_step
end
end
def step_server_list
@initialization_container.append do
tagline "Requesting server listing..."
end
counter = 0
every(1000) do
if !MemCache[:servers].nil? || counter >= 5
@initialization_container.append do
if MemCache[:servers]
caption "Received #{MemCache[:servers].size} servers <c=0f0>OK</c>", margin_left: LARGE_PADDING
else
caption "Failed to retrieve server listing.", color: 0xff_ff8800, margin_left: LARGE_PADDING
end
next_step
end
end
counter += 1
end
end
def step_refresh_account_data
@initialization_container.append do
tagline "Updating account information..."
caption "Refresh session <c=0f0>OK</c>", margin_left: LARGE_PADDING
caption "Profile data <c=0f0>OK</c>", margin_left: LARGE_PADDING
end
after(1000) do
next_step
end
end
def step_fetch_applications
@initialization_container.append do
tagline "Requesting application listing..."
end
Worker::Api.applications do |result|
if result.okay?
File.write("#{CACHE_PATH}/applications.json", result.data)
hash = JSON.parse(result.data)
applications = hash["applications"]&.map { |app| W3DHubLauncher::Worker::Api::Application.new(app) } || []
MemCache[:applications] = applications
@initialization_container.append do
caption "Received #{MemCache[:applications].select(&:game?).size} applications <c=0f0>OK</c>", margin_left: LARGE_PADDING
end
next_step
else
@initialization_container.append do
caption "A fatal error occurred while getting application data.", margin_left: LARGE_PADDING, color: 0xaa_ff0000
end
end
end
end
def step_battlefield_control_established
@initialization_acceptable = true
@initialization_container.append do
stack(fill: true)
caption "All required systems operational", color: 0xff_00ff00, width: 1.0, text_v_align: :center, text_align: :center
banner "Battlefield control established".upcase, width: 1.0, text_v_align: :center, text_align: :center
end
@progress_bar.hide
after(800) do
next_step
end
end
end
end
end
end