Files
w3dhub_linux_launcher/lib/application_manager/task.rb

261 lines
7.0 KiB
Ruby

class W3DHub
class ApplicationManager
class Task
include CyberarmEngine::Common
attr_reader :app_id, :release_channel
def initialize(app_id, release_channel)
@app_id = app_id
@release_channel = release_channel
@task_state = :not_started # :not_started, :running, :paused, :halted, :complete, :failed
@application = window.applications.games.find { |g| g.id == app_id }
@channel = @application.channels.find { |c| c.name == release_channel }
setup
end
def setup
end
def state
@task_state
end
# Start task, inside its own thread
def start
@task_state = :running
Thread.new do
status = execute_task
@task_state = :failed unless status
@task_state = :complete unless @task_state == :failed
end
end
def execute_task; end
# Suspend operation, if possible
def pause
@task_state = :paused if pauseable?
end
# Halt operation, if possible
def stop
@task_state = :halted if stoppable?
end
def pauseable?
false
end
def stoppable?
false
end
def complete?
@task_state == :complete
end
def failed?
@task_state == :failed
end
def failure_reason
@task_failure_reason || ""
end
def fail!(reason = "")
@task_state = :failed
@task_failure_reason = "Failed: #{reason}"
end
def run_on_main_thread(block)
window.main_thread_queue << block
end
def update_application_taskbar(message, status, progress)
run_on_main_thread(
proc do
window.current_state.show_application_taskbar
window.current_state.update_application_taskbar(message, status, progress)
end
)
end
def hide_application_taskbar
run_on_main_thread(
proc do
window.current_state.hide_application_taskbar
end
)
end
###############
# Tasks/Steps #
###############
def fetch_manifests
manifests = []
if fetch_manifest("games", app_id, "manifest.xml", @channel.current_version)
manifest = load_manifest("games", app_id, "manifest.xml", @channel.current_version)
manifests << manifest
until(manifest.full?)
fetch_manifest("games", app_id, "manifest.xml", manifest.base_version)
manifest = load_manifest("games", app_id, "manifest.xml", manifest.base_version)
manifests << manifest
end
end
manifests
end
def build_package_list(manifests)
packages = []
manifests.reverse.each do |manifest|
puts "#{manifest.game}-#{manifest.type}: #{manifest.version} (#{manifest.base_version})"
manifest.files.each do |file|
next if file.removed? # No package data
next if packages.detect do |pkg|
pkg.category == "games" &&
pkg.subcategory == @app_id &&
pkg.name == file.package &&
pkg.version == manifest.version
end
packages.push(Api::Package.new(
{ category: "games", subcategory: @app_id, name: file.package, version: manifest.version }
)
)
end
# TODO: Dependencies
end
packages
end
def fetch_packages(packages)
hashes = packages.map do |pkg|
{
category: pkg.category,
subcategory: pkg.subcategory,
name: "#{pkg.name}.zip",
version: pkg.version
}
end
package_details = Api.package_details(hashes)
if package_details
download_queue = []
package_details.each do |pkg|
unless verify_package(pkg, pkg.category, pkg.subcategory, pkg.name, pkg.version)
download_queue << pkg
end
end
total_bytes_to_download = download_queue.sum { |pkg| pkg.size }
bytes_downloaded = 0
download_queue.each do |pkg|
package_fetch(pkg.category, pkg.subcategory, pkg.name, pkg.version) do |chunk, remaining_bytes, total_bytes|
bytes_downloaded += chunk.to_s.length
update_application_taskbar(
"Downloading #{@application.name}...",
"#{W3DHub.format_size(bytes_downloaded)} / #{W3DHub.format_size(total_bytes_to_download)}",
bytes_downloaded.to_f / total_bytes_to_download
)
end
end
else
puts "FAILED!"
pp package_details
end
end
def verify_packages(packages)
end
def unpack_packages(packages)
end
def create_wine_prefix
end
def install_dependencies(packages)
end
def mark_application_installed
puts "#{@app_id} has been installed."
end
#############
# Functions #
#############
def fetch_manifest(category, subcategory, name, version, &block)
# Check for and integrity of local manifest
if File.exist?(Cache.package_path(category, subcategory, name, version))
package = Api.package_details([{ category: category, subcategory: subcategory, name: name, version: version }])
verified = verify_package(package, category, subcategory, name, version)
# download manifest if not valid
package_fetch(category, subcategory, name, version) unless verified
true if verified
else
# download manifest if not cached
package_fetch(category, subcategory, name, version)
end
end
def package_fetch(category, subcategory, name, version, &block)
puts "Downloading: #{category}:#{subcategory}:#{name}-#{version}"
Api.package(category, subcategory, name, version) do |chunk, remaining_bytes, total_bytes|
# Store progress somewhere
# Kernel.puts "#{name}-#{version}: #{(remaining_bytes.to_f / total_bytes).round}%"
block&.call(chunk, remaining_bytes, total_bytes)
end
end
def verify_package(package, category, subcategory, name, version, &block)
puts "Verifying: #{category}:#{subcategory}:#{name}-#{version}"
digest = Digest::SHA256.new
path = Cache.package_path(category, subcategory, name, version)
return false unless File.exists?(path)
file_size = File.size(path)
puts " File size: #{file_size}"
chunk_size = 128_000_000 if file_size >= 32_000_000
chunk_size ||= 32_000_000
File.open(path) do |f|
while (chunk = f.read(32_000_000))
digest.update(chunk)
end
end
digest.hexdigest.upcase == package.checksum.upcase
end
def load_manifest(category, subcategory, name, version)
Manifest.new(category, subcategory, name, version)
end
end
end
end