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cyberarm
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w3dhub_linux_launcher
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c0dedac4a4beed80f4032e2e0a33bc8332641316
w3dhub_linux_launcher
/
lib
History
Cyberarm
c0dedac4a4
Import format_size and format_size_number from old launcher, improved Task progress reporting, use aggressively cached file verification for Task unless we're running a repair (speed up updating)
2026-10-17 09:24:30 -05:00
..
dialogs
JOIN button now pulls up a dialog with the auto selected game server to confirm player wants to join that server; TODO: If only one server exists then join that one directly, if multiple exist the offer the 'best' three or something, don't crash if we somehow get a server update without the server list being nil
2026-10-15 11:34:17 -05:00
pages
JOIN button now pulls up a dialog with the auto selected game server to confirm player wants to join that server; TODO: If only one server exists then join that one directly, if multiple exist the offer the 'best' three or something, don't crash if we somehow get a server update without the server list being nil
2026-10-15 11:34:17 -05:00
states
Finally implemented GameServer#time_elapsed and #time_remaining helper methods, stubbed ApplicationSettings dialog
2026-10-15 00:42:15 -05:00
worker
Import format_size and format_size_number from old launcher, improved Task progress reporting, use aggressively cached file verification for Task unless we're running a repair (speed up updating)
2026-10-17 09:24:30 -05:00
application_helper.rb
JOIN button now pulls up a dialog with the auto selected game server to confirm player wants to join that server; TODO: If only one server exists then join that one directly, if multiple exist the offer the 'best' three or something, don't crash if we somehow get a server update without the server list being nil
2026-10-15 11:34:17 -05:00
attribution.rb
…
common.rb
Import format_size and format_size_number from old launcher, improved Task progress reporting, use aggressively cached file verification for Task unless we're running a repair (speed up updating)
2026-10-17 09:24:30 -05:00
constants.rb
Make ServerBrowser handle game_server_list event by refreshing all displayed servers, added button for future direct connect support (disabled atm), a few small tweaks.
2026-10-14 09:24:08 -05:00
dds.rb
…
dialog.rb
Add settings dialog
2026-10-14 11:01:29 -05:00
gosu_ext.rb
…
gui_ext.rb
Fix not generating png from application ico if ico file exists
2026-10-08 10:28:40 -05:00
hardware_information.rb
…
ico.rb
…
state.rb
…
theme.rb
Homogenize dialog styling
2026-10-14 14:06:53 -05:00
version.rb
…
websocket_client.rb
Move WebSocketClient error handler up a level to catch initial connection errors
2026-10-13 23:33:32 -05:00
window.rb
JOIN button now pulls up a dialog with the auto selected game server to confirm player wants to join that server; TODO: If only one server exists then join that one directly, if multiple exist the offer the 'best' three or something, don't crash if we somehow get a server update without the server list being nil
2026-10-15 11:34:17 -05:00
worker.rb
Prevent race condition with server list websocket by making it wait until frontend has requested settings
2026-10-15 19:59:10 -05:00
ww_mix.rb
…