62 Commits

Author SHA1 Message Date
b17e24c630 Show coordinates on Field Planner to match official FTC coordinate system 2024-12-10 17:16:07 -06:00
f5f9870ae7 Fixed crash when config file is defined in settings but file doesn't exist 2024-12-10 16:11:14 -06:00
cec3f90f3c Added Into the Deep field 2024-12-10 15:33:28 -06:00
c37dc7112b Fixed crash when commiting variable name update, fixed crashed from wip editor 2024-12-10 11:26:26 -06:00
628212b5e3 Replace usages of label with para, WIP new Editor (v3) 2024-06-26 19:13:46 -05:00
abdb86440f Added support for moving children, worked around bug in Ruby's Integer('08') parser, misc. tweaks. 2024-01-18 17:38:53 -06:00
c4622fa563 Make action adjust its indention when renamed 2024-01-04 17:48:58 -06:00
6554140acf Improvements to action shifting 2024-01-04 17:31:23 -06:00
43510faaa2 Made subbase actions indented, added buttons to shift actions up or down (a hair buggy but functional) 2024-01-02 18:49:17 -06:00
3350f4f063 Fix configs not sorting as downcased 2023-12-17 20:51:00 -06:00
8aaed6bc8d Fix importing action presets not correctly preventing duplicate names 2023-12-11 20:12:39 -06:00
4bdc12ce46 Refactored ROOT_PATH to be a subfolder in the current user's home directory (configs and settings will not need to be manually moved between updates) 2023-11-18 15:24:07 -06:00
a8ebaebe4c Updated practice clock to use a zero exclusive display (matches offical clock better), tweaked sound timings a bit to match, disabled color changing on clock to match offical clock, misc. tweaks. 2023-11-17 17:09:44 -06:00
d94490110e UX improvements to monoscreen game clock (buttons are dynamically enabled/disabled depending if the clock is running or not), stubbed centerstage field (empty atm), fixed error when disconnecting from clocknet 2023-11-13 11:21:51 -06:00
be1c1f4989 Make field planner request recalulate on mouse move 2023-02-06 15:10:30 -06:00
7bcc32097f Replicate improvements from Editor in Preset editor 2023-02-06 14:22:06 -06:00
2d2a4e0733 Make presets editor use Dialog::ActionDialog for editing action preset instead of TAC::Dialog::NamePromptDialog- Enables editing preset comment, action preset comments are now shown like in the Editor. 2023-02-04 21:03:14 -06:00
d61785c98a Actually fix highlight animator not triggering repaint 2023-02-02 10:06:00 -06:00
07fdf0055e Fixed highlight animator not rendering correctly due to a missing repaint request 2023-02-01 16:36:31 -06:00
0cd4475a8f WIP: Improved search page, editor now pulses the point of interest to draw focus, fixes for Editor not highlighting or scrolling into view items from a search 2023-02-01 15:46:54 -06:00
acc0792d17 WIP: Fix crash when deleting a group, implemented scroll_into_view- adding/editing an item it will be snapped into view. 2023-02-01 10:51:57 -06:00
6f211adf28 WIP: Cloning and importing presets no longer regenerates lists 2023-01-31 15:57:25 -06:00
3d29ff46e6 WIP: More work on optimizing Editor 2023-01-31 14:31:10 -06:00
27d0b7314f WIP: Refactoring Editor to no longer rebuild lists from scratch when changing most anything 2023-01-31 10:14:24 -06:00
94cd822b0c Fix up game clock a bit more so that it correctly requests repaints when remotely controlled, fixed layout issues with Drive Team Rotation Generator, update README 2023-01-30 15:52:21 -06:00
3a8f4e5860 Added used software section to home page 2023-01-30 08:38:26 -06:00
905ced174b Fixed when adding action from preset: editing comment before adding was not preserved, and not defaulting to enabled 2023-01-30 08:37:30 -06:00
570d965669 VariableDialog now reports an error if attempting to name a variable to one that already exists 2023-01-22 09:53:03 -06:00
60356fc7fa Added 'Open Folder' button on configurations page, replaced target icon with 'Generate' text for generate roster button on team rotation generator page, make group/action get highlighted correctly when selected from search. 2023-01-22 09:39:27 -06:00
41f5710b4a FieldPlanner: Fixed wrong inch to metric maths, fixed node counter and total distance labels overlapping, added toolip when hovering over the field showing the X/Y coordinate in 'unit' with the origin at field center. 2023-01-21 22:37:19 -06:00
1e21c64a18 Fixed using File.exists? instead of File.exist?, updated Randomizer to PowerPlay (with ducks), misc. tweaking. 2023-01-19 12:33:51 -06:00
451568003a Remove no longer needed clipboard and ffi gems, use new CyberarmEngine::GuiState#needs_repaint? method to only paint when needed- should avoid wasting CPU/GPU time (gain a bit more battery life?), make TACNET connection error visually change UI and also trigger a TACNET dialog when not on the TACNET page 2023-01-05 08:42:29 -06:00
a96cc7c604 Fixed actions not getting sorted when an action is updated 2022-10-23 17:44:28 -05:00
c2e527653d Added Alt+G/A/V shortcuts to add groups, actions, and variables
respectively.
2022-10-23 17:36:32 -05:00
66b0eb3d1e Updated Field/Robot/Simulator to use parent container's z index to remove need for Gosu.flush and causing Field to be drawn on top of tooltip's and menus, Added Power Play field, replaced font, enabled static option for text to improve rendering appearance, misc. bug fixes and tweaks. 2022-10-23 17:30:51 -05:00
a8fc2dccde A few tweaks 2022-04-27 14:31:01 -05:00
2948b02f12 Dual screen game clock now working 2021-09-29 13:41:44 -05:00
44523b0bf2 Imported FTC Clock 2021-09-29 12:41:56 -05:00
7d2d44c52f Stubbed game clock page 2021-09-29 09:08:15 -05:00
6185728ea7 Added drive team rotation generator 2021-09-22 08:53:45 -05:00
02b16bab33 Used a fixed time step for Simulator 2021-09-19 21:17:59 -05:00
0facd003f0 Working thick lines for FieldPlanner 2021-09-19 20:32:00 -05:00
93c6430028 changes 2021-09-19 19:51:16 -05:00
3ee8881d43 Added Freight Frenzy field 2021-09-19 08:27:58 -05:00
81a827f0ac Added unit setting buttons to FieldPlanner and moved node count and total distance labels to status bar 2021-09-19 07:21:41 -05:00
9b53bd8a70 Initial FieldPlanner page for planning robot route 2021-09-18 22:49:55 -05:00
2969e3df9e Fixed Variable dialog erroneously saying that a valid type was invalid, removed old states and renamed NewEditor to Editor, updated dialogs with 2 side-by-side buttons to use 0.5 instead of 0.475 dynamic width, removed manual newlines in dialogs since TextBlock now supports word wrap. 2021-06-18 03:35:57 +00:00
c24a9d9673 Scroll lists to top when switching between groups and actions 2021-02-14 09:11:03 -06:00
27bae38291 Bump version, possibly fix crash on search 2021-02-13 14:41:41 -06:00
75d6de0b00 Added autofocus to edit dialogs first editline, added tab support for selecting next focusable element in edit dialogs, made valid? method be called in edit dialogs when fields change, simulator robot can now strafe side to side 2021-02-11 09:28:04 -06:00