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94cd822b0c
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Fix up game clock a bit more so that it correctly requests repaints when remotely controlled, fixed layout issues with Drive Team Rotation Generator, update README
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2023-01-30 15:52:21 -06:00 |
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c312f4839d
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Fixed indentation, fixed calling .strip on nil in TACNET Client#read
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2023-01-30 08:42:46 -06:00 |
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1e21c64a18
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Fixed using File.exists? instead of File.exist?, updated Randomizer to PowerPlay (with ducks), misc. tweaking.
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2023-01-19 12:33:51 -06:00 |
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655b418d70
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Updates to support latest version of CyberarmEngine
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2022-09-20 17:17:57 -05:00 |
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fd6eb64232
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Fixed some issues related to threading in game clock by using a queue
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2021-09-30 10:51:49 -05:00 |
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aa6d53dd5e
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Added rubber ducky, updated game clock randomizer
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2021-09-29 16:26:24 -05:00 |
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0f0009bcf0
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Fixed crash due to renaming variable
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2021-09-29 15:04:10 -05:00 |
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7b7efabaf6
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Added icon for game clock, updated game clock background image, made game clock background image auto-scale to fit window
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2021-09-29 14:21:51 -05:00 |
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2948b02f12
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Dual screen game clock now working
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2021-09-29 13:41:44 -05:00 |
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44523b0bf2
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Imported FTC Clock
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2021-09-29 12:41:56 -05:00 |
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