Files
timecrafters_configuration_…/lib/game_clock/jukebox.rb
2021-09-29 12:41:56 -05:00

145 lines
3.3 KiB
Ruby

module TAC
class PracticeGameClock
class Jukebox
MUSIC = Dir.glob(ROOT_PATH + "/media/music/*.*").freeze
SAMPLES = {}
if File.exist?(ROOT_PATH + "/media/sounds/skystone")
BEEPS_AND_BOOPS = Dir.glob(ROOT_PATH + "/media/sounds/skystone/*.*").freeze
end
attr_reader :volume, :now_playing
def initialize(clock)
@clock = clock
@order = MUSIC.shuffle
@now_playing = ""
@playing = false
@song = nil
@volume = 1.0
@last_check_time = Gosu.milliseconds
@last_sfx_time = Gosu.milliseconds
@sfx_random_interval = generate_sfx_period
@play_sfx = true
if defined?(BEEPS_AND_BOOPS)
BEEPS_AND_BOOPS.each do |beep|
SAMPLES[beep] = Gosu::Sample.new(beep)
end
end
end
def update
return unless Gosu.milliseconds - @last_check_time >= 2000.0
@last_check_time = Gosu.milliseconds
if @song && !@song.playing? && !@song.paused?
next_track if @playing
end
if @play_sfx && defined?(BEEPS_AND_BOOPS)
play_sfx
end
end
def play_sfx
if Gosu.milliseconds - @last_sfx_time >= @sfx_random_interval
@last_sfx_time = Gosu.milliseconds
@sfx_random_interval = generate_sfx_period
pan = rand(0.49999..0.50001)
volume = rand(0.75..1.0)
speed = rand(0.5..1.25)
SAMPLES[BEEPS_AND_BOOPS.sample].play_pan(pan, volume, speed) unless @clock.active?
end
end
def generate_sfx_period
# rand(15..120) * 1000.0
rand(5..10) * 1000.0
end
def set_sfx(boolean)
@play_sfx = boolean
end
def play_sfx?
@play_sfx
end
def play
if @song && @song.paused?
@song.play
else
return false unless @order.size > 0
@current_song = @order.first
@song = Gosu::Song.new(@current_song)
@song.volume = @volume
@song.play
@now_playing = File.basename(@current_song)
@order.rotate!(1)
end
@playing = true
end
def pause
@playing = false
@song.pause if @song
end
def song
@song
end
def stop
@song.stop if @song
@playing = false
@now_playing = ""
end
def previous_track
return false unless @order.size > 0
@song.stop if @song
@order.rotate!(-1)
@current_song = @order.first
@song = Gosu::Song.new(@current_song)
@song.volume = @volume
@song.play
@playing = true
@now_playing = File.basename(@current_song)
end
def next_track
return false unless @order.size > 0
@song.stop if @song
@current_song = @order.first
@song = Gosu::Song.new(@current_song)
@song.volume = @volume
@song.play
@order.rotate!(1)
@playing = true
@now_playing = File.basename(@current_song)
end
def current_track
@current_song
end
def set_volume(float)
@volume = float
@volume = @volume.clamp(0.1, 1.0)
@song.volume = @volume if @song
end
end
end
end