Commit Graph

231 Commits

Author SHA1 Message Date
883de3db9f Added support for TextBlock's to have text_v_align to compliment text_h_align, EditLine and EditBox will now preserve their focus appear, fixed crash in ToggleButton due to using :Label instead of :TextBlock, misc. tweaks. 2022-10-23 18:38:51 -05:00
41c0b27937 Fixed layout bug for Flow when the element x + width is greater than the parent's width it would not correctly wrap 2022-10-20 09:36:20 -05:00
2fd5d398cf Fix crash when EditLine receives a paste from clipboard 2022-10-07 20:32:18 -05:00
2e66509f87 Removed use of the clipboard gem since Gosu now supports this natively! Added :static option for Text to render text using Gosu::Image.from_text/markup which results in nicer looking text, improvements to EditLine to display the caret in the correct place (doesn't position properly if :text_static is true) 2022-10-04 10:16:32 -05:00
521b3937dd Fixed Slider element's Handle not styling or positioning properly 2022-07-26 12:20:13 -05:00
ab9f9e8e7a Refactored dimentional_size to split out space_available_width/height, initial implementation of verticial and horizontal container alignment 2022-06-12 16:03:23 -05:00
705138f7ad Fixed elements in a Flow container not positioned correctly after the first wrap 2022-06-12 11:36:22 -05:00
94a65f447c Fixed long standing issue with ListBox menu not taking it's parents width only the parent has a specified width and fixed clicking on the menu's host element to hide the menu causes it to hide and reappear instantly. 2022-06-12 11:25:29 -05:00
97296b080c Bump version v0.21.0 2022-06-05 09:20:17 -05:00
ca73a2d8e8 Added all the callbacks to Window and GameState, removed all but one usage of global variables (). 2022-06-05 09:19:30 -05:00
0a62e5180a Add down arrow for ListBox 2022-05-03 20:01:34 -05:00
31e909eb30 Probably fix layout issues caused by floating point errors where an element is wrapped when it has space (e.g. 2 elements with a width 0.5 not fitting properly) 2022-05-02 19:08:47 -05:00
300e7c4e59 Implemented tiled mode for BackgroundImage and other improvements 2022-05-02 19:06:40 -05:00
be98fe47ad Fixed ListBox element menu getting cut off if it's near the bottom of the screen by stacking it ontop of the host element 2022-05-02 19:05:57 -05:00
a75afaf47a Added support for UI to have background_images, fixed TextBlock text overdrawing 2022-04-25 20:12:10 -05:00
d81df5f4e2 Moved min_width/height, max_width/height and fill control from Container into Element#dimensional_size so any element can use them 2022-04-25 16:48:17 -05:00
f2ea0d9942 Maybe final container fill mode fix? 2022-04-04 13:26:40 -05:00
08d068f156 Fixed weirdness for Container dynamic fill mode 2022-04-04 10:08:39 -05:00
a4d02038c3 Fixes for Container's calculating fill size and for Flow's max_width 2022-04-03 13:06:10 -05:00
37bdd6ef23 Added support for min/max width/height and for fill which dynamically sets elements width/height to the max available width for Flow parents and height for Stack parents 2022-04-03 11:07:31 -05:00
24bd769a32 Bump version v0.20.0 2022-03-05 14:43:50 -06:00
2be5733bc1 Fixed Container not considering padding when clipping render area 2022-01-29 10:08:33 -06:00
c8734ae98b Container child elements that are not visible are no longer drawn 2021-12-24 17:00:02 -06:00
c35d587419 Fixed passing nil for :enabled state as boolean causing it to be set as true instead of false 2021-12-22 14:58:17 -06:00
153871e7f3 Improved performance a touch: fixed never clearing list of elements to recalculate unless a full gui recalcuate occurred, don't recalculate button/text if a full gui recalculate is requested, fixed typo: apend -> append 2021-12-16 22:09:56 -06:00
cf91d4a083 Merge branch 'master' of https://github.com/cyberarm/cyberarm_engine 2021-12-03 15:33:38 -06:00
35ad687d4c Reducce cpu usage by not using clip_to for each and every element 2021-12-03 15:33:32 -06:00
54802e1254 Added support 'marquee' style progress bars i.e. non-linear progress bar with scrolling bar 2021-12-02 08:15:39 -06:00
6cf4cd73dd Fixed toggling Element enabled state not visually shown 2021-11-18 15:37:57 -06:00
5e5f8ba7ea Added set_color and set_font to Element- fixes image elements unable to change their color when hovered, fixes hovered text changing its color incorrectly 2021-11-18 13:11:02 -06:00
63a51d9d2f Improved scroll_height calculation to adapt to how Flow's flow 2021-11-18 11:58:11 -06:00
6af384536a Fixed locking up when performing text wrapping due to text width check not being satisfied 2021-11-17 22:30:30 -06:00
c1b25d2045 Fixed centered text with unequal margins/paddings/border thicknesses being offset, fixed text wrapping using parents #width (which includes padding and margins) instead of the correct #content_width (which is only the parents content width; which the text is part of) 2021-11-17 17:23:48 -06:00
a915a25699 Updated required gems, reimplemented text wrapping to use a proper binary search and correct inserting newlines in the wrong spot for certain text lengths 2021-11-16 23:35:49 -06:00
0aa9b59316 Containers that need to be recalculated but will not affect their current size can request to have themselves directly recalculated on the next update (fixes scrolling triggering many unneed recalculations), list_box now excludes the currently selected item from the menu, probably fixed list_box callback being called twice instead of the correct once. 2021-11-15 10:17:49 -06:00
d2bf406d29 Bump version v0.19.1 2021-09-23 14:36:19 -05:00
f82c101728 Fixed ListBox sometimes returning self in callback instead of self.value 2021-09-23 14:35:46 -05:00
2f727e9bf2 Bump version v0.19.0 2021-09-22 09:23:24 -05:00
24be9bfb29 Imported Console from I-MIC FPS 2021-06-26 13:12:44 +00:00
5452d149c3 Possible fix for being able to click a button that isn't visible due to scrolling, by ensuring that the host container is hit before checking children. 2021-06-18 02:57:49 +00:00
cdee6548e3 Added support for 9 sliced backgrounds in UI, fixed events not propagating to subscribers if element threw :handled in its own event handler 2021-06-04 03:00:31 +00:00
bd54fafc3f Added Text#text_width method, Text#width now returns value of Text#markup_width 2021-06-03 13:05:11 +00:00
a92d1ad746 Made Text account for shadow and border effects in width/height methods, made TextBlock support disabled state styling 2021-06-03 01:00:13 +00:00
1b080f9fb9 Use shorthand (&:method) for Element scroll_width/height max_scroll_width, possibly fix dimentional_size returning the wrong size when element has nonzero padding/margin/border_thickness 2021-05-31 01:07:24 +00:00
8057bca818 Added rendered vertices count to OpenGLRenderer 2021-05-30 14:10:32 +00:00
c1310f3073 Renamed Text's shadow to border and added proper text shadow effect 2021-05-29 00:10:44 +00:00
850bb610bb Fixed GUI having a total recalculation whenever a style changed, made tooltip not be centered on mouse, removed duplicate loc from Text 2021-05-28 00:43:40 +00:00
0b63986b64 Improved 9 slice background 2021-05-06 03:20:49 +00:00
165fc6f307 Fixed draw_rect helper missing drawing mode argument, set max view distance to a large number 2021-04-25 23:22:58 +00:00
e3c8e3bcc2 Added a bunch of tweens to the Animator, replaced :ease_in_out tween for Intro state engine logo to :swing_to 2021-04-25 14:58:12 +00:00