mirror of
https://github.com/cyberarm/i-mic-fps.git
synced 2025-12-13 06:42:35 +00:00
Tweak menus a bit, add proper single player menu, made back link have some margin from above links
This commit is contained in:
16
Gemfile.lock
16
Gemfile.lock
@@ -1,8 +1,8 @@
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GIT
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remote: https://github.com/cyberarm/cyberarm_engine
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revision: 20970e5aa9fbcad6d4bf7d9b56cbd06ba5c53275
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revision: 1b080f9fb99cc4ec696f32f00f28cbf89b40ed04
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specs:
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cyberarm_engine (0.17.1)
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cyberarm_engine (0.18.0)
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clipboard (~> 1.3.5)
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excon (~> 0.78.0)
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gosu (~> 1.1)
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@@ -25,18 +25,18 @@ GEM
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concurrent-ruby (1.1.8)
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cri (2.1.0)
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excon (0.78.1)
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gosu (1.1.0)
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gosu (1.2.0)
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gosu_more_drawables (0.3.1)
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i18n (1.8.8)
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i18n (1.8.10)
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concurrent-ruby (~> 1.0)
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mini_portile2 (2.5.1)
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nokogiri (1.11.4)
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mini_portile2 (2.5.3)
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nokogiri (1.11.6)
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mini_portile2 (~> 2.5.0)
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racc (~> 1.4)
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nokogiri (1.11.4-x64-mingw32)
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nokogiri (1.11.6-x64-mingw32)
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racc (~> 1.4)
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ocra (1.3.11)
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opengl-bindings (1.6.10)
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opengl-bindings (1.6.11)
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racc (1.5.2)
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rake (13.0.3)
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rubyzip (2.3.0)
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@@ -88,11 +88,7 @@ class IMICFPS
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def button_down(id)
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super
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if (id == Gosu::KbEscape) ||
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((id >= Gosu::GP_LEFT) && (id >= Gosu::GP_BUTTON_15)) ||
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(id == Gosu::MsLeft)
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push_state(MainMenu)
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end
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push_state(MainMenu)
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end
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end
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end
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@@ -25,11 +25,7 @@ class IMICFPS
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end
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def insert_leaf(leaf)
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@root = if @root
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@root.insert_subtree(leaf)
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else
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leaf
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end
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@root = @root ? @root.insert_subtree(leaf) : leaf
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end
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def update(object, bounding_box)
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@@ -66,7 +66,10 @@ class IMICFPS
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},
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active: {
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color: Gosu::Color.rgb(64, 128, 255),
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}
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},
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disabled: {
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color: Gosu::Color.rgb(175, 175, 175),
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},
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},
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Button:
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{
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@@ -13,7 +13,7 @@ class IMICFPS
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push_state(IMICFPS::MapEditorTool::MainMenu)
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end
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link I18n.t("menus.back") do
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link I18n.t("menus.back"), margin_top: 25 do
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pop_state
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end
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end
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@@ -14,7 +14,7 @@ class IMICFPS
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push_state(SettingsMenu)
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end
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link I18n.t("menus.leave") do
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link I18n.t("menus.leave"), margin_top: 25 do
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push_state(MainMenu)
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end
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end
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@@ -16,7 +16,7 @@ class IMICFPS
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end
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end
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link I18n.t("menus.back") do
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link I18n.t("menus.back"), margin_top: 25 do
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pop_state
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end
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end
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@@ -6,7 +6,7 @@ class IMICFPS
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title IMICFPS::NAME
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link I18n.t("menus.singleplayer") do
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push_state(LevelSelectMenu)
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push_state(SinglePlayerMenu)
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end
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link I18n.t("menus.multiplayer") do
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@@ -21,7 +21,7 @@ class IMICFPS
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push_state(ExtrasMenu)
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end
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link I18n.t("menus.quit") do
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link I18n.t("menus.quit"), margin_top: 25 do
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window.close
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end
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@@ -12,7 +12,7 @@ class IMICFPS
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link "Profile" do
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push_state(MultiplayerProfileMenu)
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end
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link I18n.t("menus.back") do
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link I18n.t("menus.back"), margin_top: 25 do
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pop_state
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end
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end
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@@ -11,12 +11,12 @@ class IMICFPS
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title "Profile"
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flow width: 1.0 do
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link I18n.t("menus.back"), width: 0.32 do
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link I18n.t("menus.back"), width: 0.333 do
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pop_state
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end
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button "Edit Profile", width: 0.32
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button "Log Out", width: 0.32
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button "Edit Profile", width: 0.333
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button "Log Out", width: 0.333
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end
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flow(width: 1.0, padding: 4) do
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@@ -42,7 +42,7 @@ class IMICFPS
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end
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stack margin_left: 16 do
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label "0.72"
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label "0.75"
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label "21"
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label "28"
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label "14"
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@@ -39,12 +39,12 @@ class IMICFPS
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title "Server Browser"
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flow(width: 1.0) do
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link I18n.t("menus.back"), width: 0.32 do
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link I18n.t("menus.back"), width: 0.333 do
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pop_state
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end
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button "Host Game", width: 0.32
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button "Direct Connect", width: 0.32
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button "Host Game", width: 0.333
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button "Direct Connect", width: 0.333
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end
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end
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@@ -55,22 +55,22 @@ class IMICFPS
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background i.even? ? 0x55000000 : 0x55ff5500
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flow width: 0.1 do
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label game[:game_type], text_size: text_size
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label game[:game_type], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
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end
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flow width: 0.3 do
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label game[:host], text_size: text_size
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label game[:host], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
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end
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flow width: 0.3 do
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label game[:map], text_size: text_size
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label game[:map], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
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end
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flow width: 0.1 do
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label game[:players], text_size: text_size
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label game[:players], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
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end
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flow width: 0.1 do
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label game[:ping], text_size: text_size
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label game[:ping], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
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end
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flow width: 0.1 do
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label game[:source], text_size: text_size
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label game[:source], text_size: text_size, text_wrap: :none, font: i.zero? ? BOLD_SANS_FONT : SANS_FONT
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end
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end
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end
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@@ -94,7 +94,7 @@ class IMICFPS
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end
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end
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check_box "Fullscreen", padding_top: 25, padding_bottom: 25
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check_box "Fullscreen", margin_top: 25, margin_bottom: 25
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stack do
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longest_string = "Gamma Correction"
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21
lib/ui/menus/single_player_menu.rb
Normal file
21
lib/ui/menus/single_player_menu.rb
Normal file
@@ -0,0 +1,21 @@
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# frozen_string_literal: true
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class IMICFPS
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class SinglePlayerMenu < Menu
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def setup
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title I18n.t("menus.singleplayer")
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link "Tutorial", enabled: false, tip: "No tutorial implemented, yet..."
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link "Campaign", enabled: false, tip: "No campaign, yet..."
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link "Multiplayer Practice" do
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push_state(LevelSelectMenu)
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end
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link I18n.t("menus.back"), margin_top: 25 do
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pop_state
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end
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end
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end
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end
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