Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 07:32:35 +00:00
Code Issues Projects Releases Wiki Activity
320 Commits 6 Branches 2 Tags
4c3c549f27bfc9bf3373382fec854c53f08de620
Commit Graph

11 Commits

Author SHA1 Message Date
Cyberarm
2da9edb6d0 Refactored to use CyberarmEngine::Window#delta_time instead of our reimplementing it, add WIP frame timing to Overlay using CyberarmEngine::Stats.frames data 2023-04-20 16:14:29 -05:00
Cyberarm
5cb48233fb Removed vertices count from Window, use new CyberarmEngine::Renderer::OpenGLRenderer#vertices_count for debug stats 2021-05-30 14:09:32 +00:00
cyberarm
da54bf5c53 Replaced usages of Text shadow with properly named border, use new correct Text shadow for menu titles, use text border for a few more elements 2021-05-29 00:36:47 +00:00
cyberarm
95bea199ed Ran rubocop autocorrect 2020-12-02 17:37:48 -06:00
cyberarm
aa30ff73d0 Rubocop autocorrect frozen string literal cop 2020-12-02 17:29:01 -06:00
cyberarm
4c8e6c3d5f update settings menu, misc tweaks and fixes 2020-09-24 10:45:15 -05:00
Cyberarm
e3a2c9abe0 Added require_all method to replace explicitly requiring every source file, added SoundManager and sound effects, added sound for shield/health regen 2020-05-08 19:03:45 -05:00
Cyberarm
c9ba1ab94a Fixed typo in Overlay 2020-05-06 12:53:55 -05:00
Cyberarm
bb21de2e2a Use a bullet symbol for Overlay spacer 2020-05-03 09:55:26 -05:00
Cyberarm
c05009a000 Moved renderer stats to Overlay 2020-05-03 09:40:51 -05:00
Cyberarm
9593d341bf Added overlay for future fps and stats display 2020-05-02 17:34:19 -05:00
Powered by Gitea Version: 1.25.1 Page: 143ms Template: 24ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API