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4f1b490600
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Use persistent hash for config
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2020-01-29 18:18:46 -06:00 |
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201ddabbcc
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Added game version footer on MainMenu
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2020-01-28 23:52:55 -06:00 |
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ea68748234
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Renamed MapLoader to MapParser, added level select menu
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2020-01-28 23:41:44 -06:00 |
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c1b5e72d7d
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Added a proper cursor, game pause menu now has a transparent background (Game is drawn behind menu)
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2020-01-28 23:17:25 -06:00 |
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46cffa293e
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Added more menus; stub for settings, basic pause menu, fixes for multiple Game inits
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2020-01-28 19:59:42 -06:00 |
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e7b84bd123
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Removed redundant glError? from Map class and renamed CommonMethods#glError? to #gl_error?, added debug settings for disabling shaders and whether to exit on opengl error
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2020-01-27 22:19:07 -06:00 |
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40d1105fb8
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Moved collision/physics information into manifest, made real mouse cursor always invisible and use 'virtual' cursor when needed.
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2019-09-28 13:29:21 -05:00 |
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ee844f256f
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Renamed objects/ to game_objects/ removed redundant entities, added Map loader and test map, made LoadingState use Map for entity asset loading.
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2019-09-25 10:09:05 -05:00 |
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42191729ae
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Added models for: Power Plant, Information Panel, Purchase Terminal, and Door. Updated War Factory model. added .svg files. misc.
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2019-09-24 15:34:09 -05:00 |
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7ebf65f535
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Player entity no longer directly handles raw button input (turn 180 and fpv toggle need more work), fixed Console printing empty lines for tab completion when available commands list is empty.
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2019-08-13 10:18:30 -05:00 |
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771b6a4247
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Switched back to old model renderer while fixing vbo based renderer, set stats text shadow color to black, fixed tab completion showing empty list of available options when tab completion triggered
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2019-08-12 21:27:04 -05:00 |
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73478b7e37
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Added connect and disconnect stub commands, added autocomplete to help command.
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2019-08-11 10:20:05 -05:00 |
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388c43343c
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Fixed some warnings, moved Subcommand into its own file, added support for subcommand and subcommand options autocomplete in Console, added texture ids to Model vertex buffer object
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2019-08-11 09:35:05 -05:00 |
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ce7d132864
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Fixed some warnings, moved Subcommand into its own file, added support for subcommand and subcommand options autocomplete in Console, added texture ids to Model vertex buffer object
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2019-08-11 09:34:25 -05:00 |
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a22a3f3f3c
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Moved constants into their own file, LoadingState now loads shaders and now shows 'Loading [model|shader] name...', tweaked player running speed, Player model is no longer rendered when in first person view, removed redundant ShaderManager
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2019-08-10 09:40:31 -05:00 |
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3b662090fc
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Fixed Console erasing input when pressing down arrow key
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2019-08-08 20:34:18 -05:00 |
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9ab019f1bc
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Fixed console command history incorrect index for going down through history
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2019-08-08 20:28:35 -05:00 |
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a82e71cea7
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Added support for Console auto-complete
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2019-08-08 20:23:48 -05:00 |
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c89586c286
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Added support for command history in Console
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2019-08-08 09:37:30 -05:00 |
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4d70ac6d5c
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Set initial values for DebugCommand
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2019-08-08 09:20:55 -05:00 |
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df27c3a873
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Added dedicated fps command
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2019-08-07 20:02:27 -05:00 |
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3eb34d023e
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Debug commands now affect game
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2019-08-07 17:58:30 -05:00 |
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3e6ff5bd4a
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Added DebugCommand, added support for 'subcommands'
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2019-08-07 17:06:40 -05:00 |
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80576a211a
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Moved menu files to be under /ui directory, added support for commands to Console!
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2019-08-07 15:36:45 -05:00 |
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ffae3ae14e
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Added Console to replace magic debug keys, added version file
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2019-08-07 14:49:49 -05:00 |
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473a597b66
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Bunch of stuff
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2018-04-23 21:13:16 -05:00 |
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