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cyberarm
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i-mic-fps
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1b6f8cf88053f63218e6273579c3178594ad800c
i-mic-fps
/
lib
/
states
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Cyberarm
1b6f8cf880
Added river terrain test mesh, each model's manifest file is now simply named manifest.yaml instead of model_folder_name.yaml.
2019-08-07 10:43:04 -05:00
..
game_states
Added river terrain test mesh, each model's manifest file is now simply named manifest.yaml instead of model_folder_name.yaml.
2019-08-07 10:43:04 -05:00
menus
Refactored LoadingState to use Menu
2019-02-07 12:00:11 -06:00
game_state.rb
Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub.
2019-02-20 10:49:56 -06:00
menu.rb
Replaced usage of with CommonMethods.window (which uses ), refactored InputMapper to match actions to keys and visa-versa, removed categories from InputMapper, moved input mappings from Camera and Player into InputMapper (for now.)
2019-02-22 14:55:18 -06:00