Files
i-mic-fps/lib/objects/game_objects/skydome.rb

20 lines
285 B
Ruby

class IMICFPS
class Skydome < GameObject
def setup
bind_model("base", "skydome")
end
def draw
glDisable(GL_LIGHTING)
super
glEnable(GL_LIGHTING)
end
def update
@y_rotation+=0.01
@y_rotation%=360
super
end
end
end