Logo
Explore Help
Sign In
cyberarm/i-mic-rts
1
0
Fork 0
You've already forked i-mic-rts
mirror of https://github.com/cyberarm/i-mic-rts.git synced 2026-11-04 09:03:55 +00:00
Code Issues Projects Releases Wiki Activity
72 Commits 2 Branches 0 Tags
df95f98b3841d6297a8b171e33341304ff5c18e8
Go to file
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
Cyberarm df95f98b38 Made building construction into a proper order (more refinements needed)
2019-12-24 10:21:50 -06:00
assets
Added building component, refactored components to have setup, draw, update and tick methods, added fencing for building construction area parimeter, misc other changes.
2019-12-17 15:40:26 -06:00
data
…
lib
Made building construction into a proper order (more refinements needed)
2019-12-24 10:21:50 -06:00
.gitignore
…
Gemfile
…
i-mic-rts.rb
Added initial tools support, minor refactor to sidebar actions
2019-11-27 12:28:43 -06:00
README.md
…
structure.md
now save player name from SoloLobby, made Director know able game so that construction workers can set active tool for Game (todo: implement tools :D), drafted 'structure' document
2019-11-22 17:18:44 -06:00

README.md

I-MIC RTS

Building a Command & Conquer style RTS in Ruby

Status

  • Can load Tiled maps
  • Can render vehicles

Using

  • Clone or Download this repository
  • Run bundle install
  • ruby i-mic-rts.rb

Options

  • --debug-game Jump straight to Game
Reference in New Issue View Git Blame Copy Permalink
Description
No description provided
gosureal-time-strategyrts-gameruby
Readme 2.7 MiB
Languages
Ruby 100%
Powered by Gitea Version: 1.25.5 Page: 2845ms Template: 527ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API